DeadBodyFix
Make dead monsters no longer block bullets.
About this mod Author’s original text
Overview
This mod can save you a lot of ammo from monsters' corpses.
1.Improve the problem that enemies will block bullets for a random period of time after they died. It has obvious effect on shotgun and automatic weapon.
2.Improve the problem that clients waste bullets on enemies that should have been shot dead, because of the network latency.You no longer need to wait for death feedback from the host.
Note
1.These problems cannot be perfectly solved on the client side. Because it uses the remaining health of the monster to confirm whether the monster is killed, but the game will not synchronize health from the host by default.
2.If the host side also installs this mod, enemies' health value will be synchronized to the client, which will make this mod work better on the client side.
Contact Localia#5666 on the modding server if you want to give feedback or have found any issue.
============ Change Log ============
v3.0.0
- Re-complied for bepinex3.0.
v1.7.1
- Re-complied for bepinex2.0.
v1.6.8
- Optimize code.
v1.6.5
- Greatly improve the experience of killing feedback of automatic weapons.
- Optimize the duration of monster falling animation when firing with teammates.
- Optimize code.
v1.6.2
- Improve compatibility with EEC and ignore enemies with ability of "Health Regen" to prevent problems.
- Optimize the experience of client side.
v1.5.1
- Improve the problem that the client side does not display hit feedback for death in most cases.
v1.1.0
- Just in case, add a mechanism to automatically pause some functions after catching a certain number of exceptions.
v1.0.0
- Initial Release
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: