DamageNumbers

v2.3.4·Updated 2022-08-18

BLACK OPS 3: Epic & Funny Moments #16 (BO3 Funny & Epic Moments Montage)

About this mod Author’s original text

Risk of Rain 2 vision

No config currently, just install it and enjoy the damage numbers.

  • Numbers are colored according to player slot
  • Weak spot hits are suffixed with a "!"
  • Killing blows are outlined in red
  • Back hits are bold and larger than normal
  • Armor hits are white and smaller than normal
  • Shooting an invulnerable enemy will display "IMMUNE" in whiteish-green

Contact Dak#0001 on the discord if you find any issues.

V2.3.4

  • Updated to latest bepinex version
  • Matched version between and internal

V2.3.1

  • Removed multipliers as they're applied by the game now (thanks Stormpooper!)
  • Made the text smaller overall, when your damage gets increased due to back multi it should be more obvious now
  • Re-enabled melee damage numbers, let me know how it works!

V2.3.0

  • Split the API part of the mod into it's own seperate package
  • Made the internal version number match the TS version number

V2.2.0

  • Removed networking, numbers are client side only now
  • Removed melee damage numbers (super incorrect numbers for some reason???)

v2.1.0

  • Added networking I didn't know I needed (let me know if it seems laggy)

v2.0.1

  • Update internal version number (damn it)

v2.0.0

  • Total internal rework
  • Numbers now display at the same size at all distances
  • Re-did how damage types are colored
  • Factored back multipliers into calulations
  • Now has an internal api for allowing for easy floatin text creation, see DamageNumbers.API

v1.0.0

  • Initial

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFOdakkhuza-FloatingTextAPI

File & checksum

Filename
DamageNumbers-2.3.4.zip
File size
137.2 KiB