Custom Boosters

v1.2.0·Updated 2023-10-03

A plugin for creating Custom Boosters

About this mod Author’s original text

Custom Boosters

Plugin that allows rundown developers to add custom boosters or just play around with the max buffed value boosters.

Dynamically creates datablocks based on "CustomBoosters/Boosters.json"

Default behaviour:

Parses the default boosters from gtfo into the CustomBoosters format and saves them as default.

This makes them still usable in multiplayer scenarios with people that don't use this mod.

Functionality:

Custom Boosters only parses the MTFOPath/Custom/CustomBoosters/CustomBoosters.json file into gtfo datablocks if the UseCustomboosters boolean is set to true.

  • BoosterImplantTemplateDataBlock
  • BoosterImplantEffectDataBlock
  • BoosterImplantConditionDataBlock

And adds the created booster datablocks to your inventory for use.

Enum Values:

txt files with all accepted enum values will be generated next to the Boosters.json file.

  • MainEffectType.txt
  • EffectCategory.txt
  • ImplantCategory.txt
  • Effect.txt
  • Condition.txt

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFOdakkhuza-MTFO

File & checksum

Filename
Custom_Boosters-1.2.0.zip
File size
59.5 KiB