ConfigurableGlobalWaveSettings

v1.2.1·Updated 2022-09-15

Makes some hardcoded wave-related settings configurable per level

About this mod Author’s original text

ConfigurableGlobalWaveSettings

This plugin is meant to be used by rundown developers.

Documentation for this mod is located in the GTFO Modding Wiki

If you run into any issues, contact Stormpooper#3436 on discord.

Changelog

V1.2.1

Added an attempted fix for a base game bug where waves spawn more enemies than expected, usually in the form of one straggler in its own group

V1.2.0

Added "AdjustHeatGrabCount" setting - in base game the heat for enemy types not present in the wave will cool down as well. Setting this to "true" prevents that.

V1.1.1

Update for R7

V1.1.0

Temporarily changed data loading method until GTFO-API loading is fixed.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFO

File & checksum

Filename
ConfigurableGlobalWaveSettings-1.2.1.zip
File size
113.9 KiB