Chaos
A difficult rundown with 4 man, proceed with caution.
About this mod Author’s original text
Chaos
This rundown offers a vanilla experience but as hard as possible with 4 man.
A team of 4 is recommended.
Alot of weapons are buffed and feel good so enjoy shooting;D.
Any feedback is appreciated! Discord: @hanimoon
IMPORTANT INFORMATION: here are the changes that are different from vanilla
-Spawn cap: 25 to 60
Player buffs:
-Faster stamina regen
-More stamina
-5% faster sprint speed
-Max regen cap at 30 hp
Pmom:
-Tumor precision multi 5 to 3
Mom:
-Tumor HP 126 to 150
-Tumor precision multi 5 to 2
Tank:
-Tumor precision multi 3 to 2
Nightmare scout:
Increased Bodypart hp from 81 to 161(this means the front tumor has 161 hp instead of 81, so if you have a weapon that does more than 161 dmg it one shots)
Striker:
-Weakspot multiplier 3 to 1.5
Hybrid:
-Hp 150 to 120
Change log:
V1.1.84
G2 Strategy:
-Fixed wave spawns at end of wave 4
-Wave 4 added additional boss
-Reduced boss spawns intervals at some alarms
-Fixed random error sound persisting after some alarms
-Changed wave spawning logic for code 2 verfication
V1.1.83
Added revolver:
-Improved recoil
-Damage: 14.21 to 17.51
-Clip size 6 to 8
-Cost of bullet: 4.9 to 3.92
-Penetration: 0 to 2
-Precision: 0.741 to 0.857
-Hipfire spread: 1 to 3
Veruta:
-Able to ADS
-Added recoil
-Charge up: 0.0 to 0.4
Hel gun:
-Shotdelay: 0.3 to 0.1
-Charge up: 0.0 to 0.1
V1.1.82
-Fixed bug with levels with snatcher causing fps problems
V1.1.81
G2 Strategy:
-Increased verfication code 2 by 150 seconds
Note: please defend as host at verification code 2, so it doesn't spawn on top of players
V1.1.8
New level in progress!: 10% finished
Pmom:
-Tumor precision multi 5 to 3
Hel gun:
-Penetration: 2 to 3
V1.1.7
Choke mod:
-Shot delay: 0.35 to 0.25
-Cost of bullet: 8.5 to 6.375
High cal:
-Clip size: 8 to 10
-Shot delay: 0.35 to 0.20
Sniper:
-Hipfire spread: 3 to 2
Hel gun:
-Clip size 8 to 9
V1.1.6
-Fixed bug with Hel gun unable to ADS
Hel rifle:
-Penetration: 2 to 3
-Charge up cooldown time: 0.60 to 0.55
G1 Error:
-Made Class 3 scans easier
-Class 3 Increased spawn time
-Made some Team scans bigger in Demon Surge scan
V1.1.5
Removed Arbalist from gun category
Veruta:
-Damage: 3.51 to 4.15
-Removed recoil
-Removed the ability to ADS(Aim Down Sights)
-Hipfire spread: 1 to 2
-Cost of bullet 0.63 to 0.451
-Clip size 75 to 100
Hel rifle:
-Penetration: 3 to 2
-Charge up cooldown time: 0.55 to 0.60
-Precision multi: 1 to 0.875
Burst sentry:
-Fall off dmg: 30m to 50m
G1 Error:
-Gives another 20+ health at certain point of Demon Surge scan
-The EMP when starting 2nd error alarm starts after the scan is finished rather at the start
-Fixed Multiple error alarm sounds
G2 Strategy:
-Fixed bug at end of scan of DeltaMAX
-Trigger scout in Code search 1 zone in Zone 3, makes the wave spawn outside the zone
-Fixed missing enemies in Zone 13
V1.1.4
Sniper sentry + Burst sentry:
-20% total ammo increase
G1 Error:
-Gives 20+ health at certain point of Demon Surge scan
V1.1.3
Woopsie:
-Reverted sprint movement speed to normal
V1.1.2
Striker:
-Weakspot multiplier 3 to 1.5
G1 Error:
-Optimized FPS
-Changed lights
G2 Strategy:
-Optimized FPS
-Added some texts to guide players
-Fixed major bug at end of wave 2
-Small buff at end of wave 2
-Removed some rooms
-Changed terminal position for code 2
-Increased resources in Zone 6
DMR:
-Precision multi 0.7 to 1.27
-Bullet cost 5.89 to 5.0
High cal:
-Dmg 20.01 to 30.01
-Clip size 10 to 8
-Shotdelay 0.20 to 0.35
-Stagger multi 1 to 0.67
-Precision multi 1 to 0.84
-Hipfire spread 2 to 3
Bullpup:
-Bullet cost 1.5 to 1.2
-Precision multi 1.0 to 2.0
Assault rifle:
-Improved recoil
-Bullet cost 2.01 to 1.6
-Precision multi 0.8 to 1.6
Added Hel revolver:
-Improved recoil
-Dmg 8.01 to 9.26
-Reload 2.3 to 1.8
-Precision multi 0.74 to 0.7
-Cost bullet 5 to 4
V1.1.1
G2 Strategy:
-Partial loaded enemies for first code search zone
-Class V DeltaMAX scan: reduced enemy for first scan and added it back to third scan
-Made lights less intensive
-2nd wave warm up ti
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: