CelShadeTFO

v0.0.1·Updated 2024-05-28

trippin has never been this violent

About this mod Author’s original text

CelShadeTFO

  • retextures almost every static level surface with a single color, default red
  • doesnt retexture anything with canvasrenderer (door text, zone signs, static terminal screens)
  • user can pick color with config file
  • user can also enable fullbright for eye-popping brightness and visuals

configuration

  • mod manager config editor or bepinex/config/CelShadeTFO.cfg
  • example configuration file provided as CelShadeTFO_example.cfg, rename to CelShadeTFO.cfg to start editing config before 1st launch.
  • live-edit, world re-colors on configfile save.
  • values are red, green, blue, alpha. scale 0-255, integer, no decimals

Changelog

V0.0.1

initial

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFO

File & checksum

Filename
CelShadeTFO-0.0.1.zip
File size
198.4 KiB