Biotracker Map Markers
This mod adds fully configurable biotracker markers to the map
About this mod Author’s original text
Biotracker Map Markers -- Client-side
This mod adds fully configurable biotracker markers to the map, and Minimap if you have the mod installed. Every marker features customizable coloring, but that can all be adjusted, even during gameplay via the Gale/R2 config editor. (Gale is highly recommended, as its config editor is FAR better)
To clarify: These markers are only present among enemies that have been marked by the Biotracker. You're not going to know where sleepers are in advance, and all map markers follow the same rules as traditional biotracker markers. IE: markers on Shadows expiring far faster than usual
Configure to your liking
While this mod does not currently offer major config support for modded enemies, if an enemy does not match a specific vanilla ID, it'll fallback to their generic eEnemyType instead. Your options here will be less precise, likely requiring live adjustments of your configs to get right, but you'll at least have something to work with. Check out the "Unknown Enemy Fallbacks" section if your gameplay falls into that category
Hit me up @HazardousMonkey on Discord if you have any issues, recommendations, or dog pics
Special thanks to Virazu and Coco
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: