BetterMeleeHitbox

v1.1.0·Updated 2026-04-22

Improves melee hitboxes and damage timings.

About this mod Author’s original text

BetterMeleeHitbox

Improves melee hitboxes and damage timings. Compatible with modded rundowns.*

Broad changes:

  • General
  • Added capsule hitboxes to all weapons and reduced their sphere hitbox sizes, making the hitboxes tighter to the weapons.
  • Reduced terrain collision range for all weapons, making accidental terrain hits less likely. (Does not affect doors/locks)
  • Sledgehammer
  • Sped up light attacks.
  • Knife
  • Lined up direct hit timings better with the animations.
  • Adjusted non-direct hit timings to mitigate accidental hits on walls/enemy torsos.
  • Bat
  • Improved recovery speed for hits and missed light attacks.
  • Sped up push.
  • Slowed recovery speed for missed charge attacks.

\**Recovery speed and hit timings apply ONLY if the weapon uses vanilla values. This is intentional to avoid overwriting custom melee animation timings.*

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFODinorush-ModifierAPIDinorush-MeleeSwingCustomization

File & checksum

Filename
BetterMeleeHitbox-1.1.0.zip
File size
33.5 KiB