BetterMeleeHitbox
Improves melee hitboxes and damage timings.
About this mod Author’s original text
BetterMeleeHitbox
Improves melee hitboxes and damage timings. Compatible with modded rundowns.*
Broad changes:
- General
- Added capsule hitboxes to all weapons and reduced their sphere hitbox sizes, making the hitboxes tighter to the weapons.
- Reduced terrain collision range for all weapons, making accidental terrain hits less likely. (Does not affect doors/locks)
- Sledgehammer
- Sped up light attacks.
- Knife
- Lined up direct hit timings better with the animations.
- Adjusted non-direct hit timings to mitigate accidental hits on walls/enemy torsos.
- Bat
- Improved recovery speed for hits and missed light attacks.
- Sped up push.
- Slowed recovery speed for missed charge attacks.
\**Recovery speed and hit timings apply ONLY if the weapon uses vanilla values. This is intentional to avoid overwriting custom melee animation timings.*
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_GTFODinorush-ModifierAPIDinorush-MeleeSwingCustomization