AWO Testing
Unfinished Testing Version of AWO ( including WEE, WOE [WIP] )
About this mod Author’s original text
WIKI WIKI WIKI
Revision 7
- Add: SpawnHibernateInZone and SpawnScoutInZone (Huge thanks to Inas07!)
- Add: EventsOnDone field on Countdown event
- Bug fix: BlackOut state now turn off the terminal correctly + Lab Monitor Null Ref Fix (Huge thanks to Flaffy!)
Revision 6
- Bug fix: SetZoneLightSetting event light chance logic was inverted
Revision 5
- Add: "CleanUpEnemiesBehind": true settings to CloseSecurityDoor event
- Add: SetLevelFailWhenAnyPlayerDowned event
- Fix: AlertEnemiesInZone event now no longer requires CleanupEnemies field
Revision 4
- fix improper reference to event trigger
- fix using directives
Revision 3
- Updated to BepInEx 3.0.0
- Added KillPlayersInZone event
Revision 2
- Added TransitionDuration field for smooth light transition for SetLight event
- Networking for specific event breaks when level restart
- Trigger, ChainPuzzle, Condition Field now works as intended
- Blackout state turn off the hacking lock screen
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_GTFOGTFOModding-InjectLib