Visualvanilla

by Stryfaar, Alex106, _CP_, robi29, et al.·v1.6·Updated 2023-02-09

All file names are translated (the screenshot shows the effect after installing re and enb filters)

Screenshots 5 screenshots

About this mod Machine translation

All file names are translated (the screenshot shows the effect after installing re and enb filters)

Feature summary:

All weather has been redesigned to match the atmosphere and colors to be as close to Rockstar Games' designs as possible, with numerous improvements made to make V feel like a less dated game

Beautiful Visual V modifiers for area and interior editing, improved color correction, fixed rendering code and more.

Overhauled debug weathers (neutral, blizzard, snow and flurries) so they are playable and work well with other weathers

Underwater has received an overhaul, so expect a new, yet familiar undersea gameplay experience

Neutral weather is now part of the weather system as a transition between smoke/fog/cloudy and super clear/clear

All kinds of weather are Godray enabled, from the sun and moon, to lightning strikes!

Fog volumes have been re-enabled, experience more realistic light pollution just like in the original game

Fully custom sun and moon positions, special thanks to CP and robi29 for the initial values ​​(I edited heavily using the trailer 1 scene as a reference)

Increase the draw distance of lights and puddles to make them more visible.

Moon movement corrected (no more moonrise in the west!

Improved volumetric fog, now it should look stunning.

Improved puddle and rain reflections!

The shadows under vehicles are of higher quality so they are no longer blocky.

There is no chromatic aberration and vignetting, suitable for normal games.

The grass dithering effect is removed, which would make it look great on rainy days!

Vanilla/Old Gen Visual sky: color, clouds, sun and moon size

Restored light pollution from old-gen versions of the game for resonance

Restored Bloom levels, Godray effects, and weather transitions from the original game

Reorganized code and English documentation

Lightning lasts slightly longer as seen from Alex106's older generation visual mod

New HD moon texture carefully customized to be a replica of the vanilla moon texture

New puddle layout texture from Alex106, a mix of old and current generation

A clean and automated installation method via the OIV package installer, coded from the ground up to ensure it works as efficiently and stably as possible for all users. No redundancy!

Highly configurable: choose how your game looks! Mix and match old generation, current generation and anything else you like.

Choose your self-illumination intensity: Brighter Vehicle Illumination, Default Vehicle Illumination, Intense Vehicle Illumination

Choose your sky color: current generation sky color, old generation sky color, both with default or darker night options!

Choose your starfield: Max Payne 3 Starfield, Red Dead Redemption 2 Starfield, Vanilla Starfield

Choose your lens flare: Current Generation Lens Flare, E3 2014 Lens Flare, Michael's Lens Flare, Franklin's Lens Flare, Trevor's Lens Flare, Old Generation Lens Flare, Replacement Old Generation Lens Flare, No Lens Flare

Choose your sun position: Pre-release sun position, Trailer 1 sun position, TV commercial sun position

Choose your moon size: 3D Era Moon Scale, Movie Moon Scale, Max Payne 3 Moon Scale, RDR2 Moon Scale, Realistic Moon Scale, Vanilla Moon Scale

Other options: additional Rockstar Editor filters, HUD blur, light pollution, old generation damage overlay, old generation capture filter, pause menu blur, pre-release top gradient, procedural shadows, shorter cloud generation, simple and effective dithering

Effect Reduction: No ambient light, no anamorphic flares, no solar halos, no fog, no rays from fog-dependent weather, no rays from lightning strikes, no lens artifacts, no NG corona

Shader Tweaks and ENB Settings: ENB Series configurations for VisualV, for latest versions of ENB Series, enabling enhanced screen space reflections (performance loss), ReShade presets (performance loss), vanilla vehicle glass shader, VisualV chrome shader

External scripting: advanced motion blur, vehicle dynamic shadows

Map enhancements: Enable tree refl …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Visualvanilla视觉香草-最终版+re电影预设
File size
319.9 MiB