Vehicle Collision System + Vehicle Push
Screenshots 1 screenshots
About this mod Machine translation
NOTE So until I figure out how to get the wheels to turn when the character exits the vehicle, use these mods to control the vehicle push direction!
AND
In the video you can see how it works.
Note that to repair the vehicle you need to stay close to the front wood and open the hood, the health of the vehicle engine must be less than 200 points (if the engine smokes you can repair it. To open the hood use some other script like -mods.com/scripts/contextual-car-control by @Razorwings18 or
In the video you can see how it works.
Detailed description
This mod adds some realism to the game. When you hit someone else's car, the victim will report your car number to the police and your vehicle will be marked as "stolen."
You can also customize the car health system in the .ini file so you can destroy it more easily. Then reduce the amount in the .ini file (VEHICLE_MAX_HEALTH) and then reduce the amount of damage it needs to do to destroy your car. You can repair your vehicle engine or drive it.
Feautures
- Random timer for reduced engine performance after a serious car accident;
- Animation engine repair, hand wrench and sound effects;
- Walking stroller;
- Painful sound during collision;
- Health penalties in case of collision;
- Health penalties due to falling from a bicycle without a helmet depending on speed conditions;
- Reporting system for crashed vehicle victims;
- Bike collision system (characters will fall off bikes in an easier and more realistic way, causing more damage if the character is not wearing a helmet or is damaged)
Install
Simply delete all files from the Scripts folder to the GTAV/Scripts/ folder;
Require
-GTA V v1.0.877.1 to 1.0.1290.1 or higher (maybe older versions also work, I haven't tested it yet);
-Latest ScriptHookV;
-ScriptHookVDotNet2.5 or higher;
-Naudio.dll (included in the latest version);
change
1.1
-Improve vehicle sanitation system;
- Improved collision vehicle reporting system;
- Added option to turn off each module in .ini file;
1.2
- optimization;
- Improved collision system (now it even requires some cosmic damage before the victim can call the police);
1.2B
- Fixed issue causing the game to crash;
1.3
- Added "Push Cart" function (it's not finished yet. So if you stand close to the front driver's door, you can push the car forward, if you move closer to the front, you can push the car backwards);
- Reduced engine performance after a serious collision of the vehicle (the engine will randomly degrade after it happens and you will not be able to start the vehicle until you will repair the engine. Soon I will use animations and other car repair functions. I also recommend you to use my EngineControlAnim script to start the engine if it just shuts down once after a car accident).
1.4
- Added vehicle repair function (note that to repair the vehicle you need to stay close to the front wood and open the hood, the health of the vehicle engine must be less than 200 points (if the engine smokes, you can repair it). To open the hood use some other scripts like https://www.gta5-mods.com/scripts/contextual-car-control by @Razorwings18 or
1.5
- Improved animation position (now it should work for all vehicles);
- Added different car repair and pushback animations based on vehicle body height;
- Added repair sounds;
1.5B
- Fixed issues with pushing any vehicle (now you can only push cars):
1.6
- Fixed crash reporting for police functions after updates;
- Added detection of engine side (property will now fix the engine instead of the engine from behind the hood of the engine);
- Improved animation bugs on some vehicles;
- Improved push system (for example, if a door is broken, the script will detect it and choose another point to push the vehicle instead of breaking the push script and making the vehicle unusable);
1.6A
- Turn off the reliability of the "Vehicle Push" and "Service Vehicle" modules in the .ini file;
1.7
- Improve the behavior of car accident victims;
- Fixe …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.