Stopwatch for testing cars
测试汽车的秒表
Screenshots 3 screenshots
About this mod Machine translation
Thank you for downloading Stopwatch v1.0.
If you like this mod, please like, rate, comment and subscribe, also donate :)
This is very useful for people testing their car's acceleration, no 60, 60 to 120, top speed and lap times. This mod was made for GTAIV by GTA4-Mods.com user @LetsPlayOrDy, you can check out his mod here: http://www.gta4-mods.com/script/stopwatch-for-testing-cars-f30882
Require:
- Latest ScriptHookV
- Latest Community Script Hook V.NET
- Visual C++ Redistributable Packages x64 2013
- Microsoft.NET Framework 4.5.2
Install:
- Make sure all requirements are installed.
- Extract the "Scripts" folder, drag and drop it into the GTAV root folder.
- Enjoy.
Update log:
V1.0
- Initial release
integral:
Rockstar Games - Great Games
Alexander's Blade - Script Hook V
Crosire - Script Hook V Dot Net
Thanks for downloading Stopwatch v1.0.
If you like this mod, please like, rate, comment and subscribe, also Donate:)
This is a mod very useful for people testing their cars for their acceleration, Nought to 60, 60 to 120, Top Speed, and Lap Times. This mod is orginally made by GTA4-Mods.com user @LetsPlayOrDy for GTAIV, you can check out his mod here:
Requirements:
- Latest ScriptHookV
- Latest Community Script Hook V.NET
- Visual C++ Redistributable Packages x64 2013
- Microsoft.NET Framework 4.5.2
Install:
- Make sure you have all the Requirements Installed.
- Extract, Drag and Drop 'Scripts' folder into GTAV Root Folder.
- Enjoy.
Changelog:
v1.0
- Initial Release
Credits:
Rockstar Games - Great Game
Alexander Blade - Script Hook V
Crosire - Script Hook V Dot Net
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.