Script Hook V.NET
Script Hook V For.NET is an asi script developed by foreign players based on Script Hook V. This script can enable the game to support reading scripts developed using .net language (such as: C#, VB). Script Hook V For.NET is an open source project (open source means that the source code is public, and anyone can download the source code for development or modification). Some MODs require the support of this tool before they can be activated normally.
Screenshots 1 screenshots
About this mod Machine translation
Open source address:
introduce
Script Hook V For.NET is an asi script developed by foreign players based on Script Hook V. This script can enable the game to support reading scripts developed using .net language (such as: C#, VB). Script Hook V For.NET is an open source project (open source means that the source code is public, and anyone can download the source code for development or modification). Some MODs require the support of this tool before they can be activated normally.
Prerequisites
- C++ ScriptHook by Alexander Blade
-.NET Framework ≥ 4.8
- Visual C++ Redistributable for Visual Studio 2019 x64
Installation method
- Install Script Hook V first
- Then unzip `ScriptHookVDotNet.asi`, `ScriptHookVDotNet.ini`, `ScriptHookVDotNet2.dll`, `ScriptHookVDotNet2.xml`, `ScriptHookVDotNet3.dll`, `ScriptHookVDotNet3.xml` to the game root directory
- All subsequent Mods that rely on ScriptHookVDotNet will be installed in the `\scripts` folder (if not, create a new one yourself)
- Press the `Insert` key in the game to reload the script
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.