Scenario Groups

by Alex106·v1.0·Updated 2018-11-18

Screenshots 2 screenshots

About this mod Machine translation

information

This script enables various (disabled by default) scenario groups. You will now find NPCs inside the Blaine County Savings & Loan, Paleto Bay and Sandy Shores Police Departments, and the police at the South LS trailer,

Guard at the scrapyard from the "Big One" prep mission.

Scene group:

The NPC is inside the AmmuNation store.

NPC within Blaine County Savings & Loan.

NPCs and police officers within the Paleto Bay and Sandy Shores police stations.

Franklin's tow truck police are ready to go.

In the parking lot of the South LS Police Department (Franklin's Tow is parked next to the police vehicle).

Security guards from the scrapyard preparing for the "Big Score" mission.

Prison buses spawn randomly around the map.

NPCs inside player facilities (MP map).

Lost MC members inside the East Vinewood clubhouse (MP map).

NPCs inside Pacific Standard Bank (MP map).

NPCs and police officers inside the Mission Row Police Station (MP map).

FIB agent in the FIB office and 3 NPCs in the building lobby.

(Night) NPC outside the nightclub.

Require

Script Hook V NET

OpenIV.asi

Mods folder

Install

Move ScenarioGroups.cs in the scripts folder.

Import all files from the ymt folder in mods/update/update.rpf/x64/levels/gta5/scenarios.

Note: mission_row.ymt and vinewood.ymt are only imported when using MP Map.

special thanks

dav90 for decompiled PSO files.

dexyfex by Codecodeer.

CHANGELOG v1.8

The AGENCY_HEIST_PEDS, GUARDS_AT_PRISON and PRISON_TOWERS groups are enabled.

Enable 1 more SMUGGLER_MESA scene at Fort Zancudo.

Removed MP_POLICE (enabled by default) and ARMENIAN_CATS groups.

Removed Southern San Andreas SuperSports Series version.

CHANGELOG v1.9

Added boltingbroke_penitentiary.ymt (required for GUARDS_AT_PRISON group).

INFORMATION

This script enables various (disable by default) scenario groups. You will now find NPCs inside the Blaine County Savings & Loan, the Paleto Bay and Sandy Shores police stations, cops at the towing impound in South LS,

guards at the scrapyard from the "Big One" preparation mission.

Scenarios Groups:

NPC inside AmmuNation stores.

NPCs inside the Blaine County Savings & Loan.

NPCs and cops inside the Paleto Bay and Sandy Shores police stations.

Cops at the Franklin's towing impound.

Police vehicles at the South LS police station (the one next to the Franklin's towing impound) parking lot.

Security guards at the scrapyard from the "Big Score" preparation mission.

Prison bus randomly spawning around the map.

NPCs inside the player Facility (MP map).

Lost MC members inside the East Vinewood clubhouse (MP map).

NPCs inside the Pacific Standard bank (MP map).

NPCs and cops inside the Mission Row police station (MP map).

FIB agents inside the FIB office and 3 NPCs in the building lobby.

NPCs outside the (After Hours) nightclubs.

REQUIREMENTS

Script Hook V NET

OpenIV.asi

Mods folder

INSTALLATION

Move ScenarioGroups.cs in the scripts folder.

Import all the files from the ymt folder in mods/update/update.rpf/x64/levels/gta5/scenario.

Note: import mission_row.ymt and vinewood.ymt only if you use the MP Map.

SPECIAL THANKS

dav90 for the decompiled PSO files.

dexyfex for Codewalker.

CHANGELOG v1.8

Enabled the AGENCY_HEIST_PEDS, GUARDS_AT_PRISON and PRISON_TOWERS groups.

Enabled 1 more SMUGGLER_MESA scenario at Fort Zancudo.

Removed the MP_POLICE (as it's enabled by default) and ARMENIAN_CATS groups.

Removed the Southern San Andreas Super Sport Series version.

CHANGELOG v1.9

Added bolingbroke_penitentiary.ymt (necessary for the GUARDS_AT_PRISON group).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Scenario Groups
File size
300.0 KiB