Scenario Group 1.5 (b1493)
情景组1.5(b1493)
Screenshots 4 screenshots
About this mod Machine translation
information
This script enables various (disabled by default) scenario groups. You will now find NPCs inside the Blaine County Savings & Loan, Paleto Bay and Sandy Shores Police Departments, and the police at the South LS trailer,
Guard at the scrapyard from the "Big One" prep mission
Current Scenario (v1.4)
NPC "shopping" in the AmmuNation store
NPC inside Blaine County Savings & Loan (Paleto Bay bank)
NPCs and police officers within the Paleto Bay and Sandy Shores police stations
Police Impound of Police (Franklin) Tow Truck
In the parking lot of the South LS Police Department (Franklin's Tow is parked next to the police vehicle)
Security guards from the scrapyard preparing for the "Big Score" mission
Prison buses spawn randomly around the map
NPCs in player facilities (MP map)
Lost MC members in the East Vinewood clubhouse (MP map)
NPCs inside Pacific Standard Bank (MP map)
NPCs and police officers inside Mission Row Police Station (MP map)
Here are more photos
Require
Script Hook V NET
OpenIV.asi
Mods folder
Install
Move "ScenarioGroups.cs" in the scripts folder
Import all files from the "ymt" folder in mods/update/update.rpf/x64/levels/gta5/scenarios
Note:: Import "mission_row.ymt" and "vinewood.ymt" only when using MP Map
special thanks
dav90 for decompiled PSO files
dexyfex by Codecodeer
CHANGELOG v1.4
Edit "vinewood.ymt". NPCs now spawn inside Pacific Standard Bank (MP)
Edit "lost_mc.ymt". The scene inside the East Vinewood Lost MC clubhouse is now enabled (MP)
Edit "east_vinewood.ymt". Bicycles in the Lost MC Club parking lot now spawn when using MP maps (SP and MP)
Edit "rancho.ymt". Police vehicles now spawn at the police station next to the (Franklin) trailer (SP&MP)
Edit "military_base.ymt". Enable both Mesa (SP and MP)
Enable more scenes at Mission Row Police Station (MP)
Removed NPCs that spawn facilities on top of seats
Removed "fib_group_1" and "fib_group_2" groups (these groups spawned NPCs outside the FIB building during Bureau Raid)
Removed "cinema_downtown", "cinema_morningwood" and "cinema_textile" groups (as these groups are used internally by cinemas and are already handled by the game)
Removed "vagos_hangout" group (these groups should be spawned inside an unavailable one)
Removed "Bikers", "Police", "Prostitutes" and "Mist Group" (defaults to MP only and requires flag values to be changed to work in SP). Might be re-added later (don't know if and when)
CHANGELOG v1.5
Added After Hours updated scene (Nightclub exterior). The new files are "del_perro_shops.ymt", "elisian_island.ymt", "la_mesa.ymt", "lsia_terminaly.ymt", "mission_row.ymt", "south_los_santos.ymt", vinewood.ymt and "vespucci.ymt"
IMPORTANT: If you have previously installed "mission_row.ymt" and "vinewood.ymt" from v1.4, then you must replace them with the new ones
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.