Popgroups Editor [Generate plug-in cars and peds in game] Simplified Chinese Chinese version

by n4hdha·v1.0·Updated 2023-02-25

Popgroups Editor [Generate plug-in cars and peds in game] Simplified Chinese Chinese version

About this mod Machine translation

Popgroups Editor [Generate plug-in cars and peds in game] Simplified Chinese Chinese version

usage:

The second Chinese version adds hotkeys

1- Place popgroups.ymt in the same directory as the exe

2- Open PopGroups Editor.exe

3- Click Parse (this will make the program parse the data from your files) -> WARNING: It will copy the selected files to the directory in the backup/edit folder, so be careful as it will overwrite anything there

4- Then you can select the location in the combo box and it will show you all the cars that can spawn in the location of your choice

5- You have 2 buttons: Add Car and Remove Car.

You can add a car to the list by entering its dlc name, or delete a car by selecting it in the list box and clicking Remove Car.

It is suitable for games and modified cars

6- Once you have completed your changes you can save them and you can place the modified popgroups.ymt (located in the edit folder) in your mods folder: mods/update.rpf/x64/ levels/gtav/popgroups.ymt

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Popgroups 编辑器 [在游戏中生成插件汽车和 peds] 简体中文汉化版
File size
3.1 MiB