Pip-Boy 3000
Screenshots 3 screenshots
About this mod Machine translation
Install
Place PipBoy3000.dll and PipBoy3000.ini into the "Scripts" folder. You will need Script Hook V and .NET Script Hook and the latest version of NativeUI which you can get here:
Use OpenIV and go to "x64c\levels\gta5\props\lev_des\_v_minigame" and replace the model in the downloaded "Model" folder.
control
J - Opens the Pip-Boy menu when equipped with a Pip-Boy.
K - Equipment/Unequip Pip-Boy.
TAB - Toggles the Pip-Boy light in the menu.
Controls can be edited through .ini files.
about
From Fallout to Los Santos, here's the Pip-Boy 3000! Sound effects and menus are included to make you feel like a lone wanderer in GTA V. You can now use the menu to check your health/armor status and turn on the Pip-Boy light. More features like equip/disarm attachments, radios and more.
Change log
1.0
- Initial release
integral
Guad - NativeUI
f0rest - model rig
jedijosh920 - Script
Installation
Place PipBoy3000.dll and PipBoy3000.ini into your "scripts" folder. You will need Script Hook V and.NET Script Hook and the latest version of NativeUI which you can all get here:
Use OpenIV and go to "x64c\levels\gta5\props\lev_des\v_minigame" and replace the model that is in the "Model" folder of the download.
Controls
J - Open Pip-Boy menu when Pip-Boy is equipped.
K - Equip/Unequip Pip-Boy.
TAB - Toggle Pip-Boy light when in menu.
The controls can be edited via the.ini file.
About
From Fallout to Los Santos, here's the Pip-Boy 3000! Includes sound effects and a menu to feel like you're the Lone Wanderer in GTA V. For now, you can check your health/armor status and turn on the Pip-Boy light using the menu. More features to come such as equipping/unequipping attachments, radios, etc.
Changelog
1.0
- Initial Release
Credits
Guad - NativeUI
f0rest - Model Rig
jedijosh920 - Scripting
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.