Mission Maker

by aimless·v.9.4·Updated 2018-10-21

Screenshots 2 screenshots

About this mod Machine translation

Create and develop your own mission.

Comes with 11 missions.

need:

  • Script Hook V.
  • NativeUI
  • Script Hook V.NET
  • Spawn MP Vehicle in SP 1.2
  • Open all interior design v5.1

Microsoft.NET Framework 4.6

  • Discord from ok1wwa
  • Video tutorial

Changelog: .9.4

Added Vehicle follow actor task in set player/actor task seq.

Added AddOnPeds.txt and AddOnVehicles.txt so you can use the plugin.

Fixed actors not leaving the player group when changing groups from companions.

Fixed actors cannot sail the ship.

Fixed transparent checkpoint showing blips.

Updated mobile phone contacts.9.3.1

Fixed GoTo actor target not changing to companion if tasked. .9.3

Fixed a crash when deleting a target.

Fixed a crash when inserting a target higher than the number of targets.

Fixed random generation ending not working.

Add PrimaryColor and SecondaryColor to Random spawn target.

Added Go Strait To Coord option for stepping into task sequences.

Added GoTo actor target.

Adding a Set Vehicle requires entering the vehicle target.

Added DLC vehicles, Peds (thanks to Ferret_3 for the peds list.) and paige models.

Added flags for driving missions. The driver should drive better now.

Added to remove invalid characters when entering titles.

Added display development information for playing/editing munu.

Changed message markers to show 50 units in player. .9.2

Fixed typo in player/actor invincibility in actors, vehicles and settings.

If using invincibility, you must load the mission and reset invincibility.

Fixed vehicle missions in player/actor targets.

Added SeeingRange, HearingRange, Combat Movement, CanFightArmedPedsWhenNotArmed and AlwaysFight to actor properties.

Added warps to vehicles in set player/actor taskseq.

Added OpenMenuOnDownKey option in keys.text

Setting wanted level is now added in the mission setup objective.

Add lots of descriptions to your menu.

Some bugs and minor changes. .9.1

Repair not replace. use,

Fixed a crash if you tried to edit an actor without it.

Added option to mission settings so that they don't fade in and out from the start.

Added target text to cutscene attributes.

Added option to restart the task if it fails. .9 first release

Create and play your own missions.

Comes with 11 missions.

Required:

  • Script Hook V
  • NativeUI
  • Script Hook V.NET
  • Spawn MP Vehicles in SP 1.2
  • Open All Interiors v5.1

Microsoft.NET Framework 4.6

  • discord from ok1wwa
  • video tutorials

Changelog:.9.4

Added Vehicle follow actor task in set player/actor task seq.

Added AddOnPeds.txt and AddOnVehicles.txt so you can use addons.

Fixed actors not leaving the players group when changing group from companion.

Fixed actors cant drive boats.

Fixed Transparent checkpoints showing blip.

Updated phone contacts..9.3.1

Fixed GoTo actor objective not changing to companion if doing a task..9.3

Fixed crashing when deleting objectives.

Fixed crashing when inserting objectives higher than objectives count.

Fixed Random spawns end not working.

Added PrimaryColor and SecondaryColor to Random spawn objective.

Added Go Strait To Coord option for walk in task seq.

Added GoTo actor objective.

Added Set vehicle is wanted to enter vehicle objective.

Added DLC vehicles, Peds(Thanks to Ferret_3 for peds list.), and paige models.

Added flag to driving task. Drivers should drive a little better now.

Added to remove invalid chars when entering title.

Added Display Development Info to Play/Edit munu.

Changed message markers to display at 50 units from player..9.2

Fixed spelling error Invincible in actors, vehicles, and set player/actor.

If used Invincible you have to load the mission and reset Invincible.

Fixed vehicle tasks in set player/actor objective.

Added SeeingRange, HearingRange, Combat Movement, CanFightArmedPedsWhenNotArmed, and AlwaysFight to actor properties.

Added warp into vehicle in set player/actor taskseq enter vehicle.

Added OpenMenuOnDownKey option in keys.text

Added Set Wanted level now in mission settings objectiv …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Mission Maker
File size
921.0 KiB