Michael's Million Dollar Car Club Track Day [Community Races
Screenshots 1 screenshots
About this mod Machine translation
Want a quiet Sunday drive/cruise in a million dollar car?
Go to Michael's Million Dollar Owners Club for a club meet/track day.
You want expensive cars - only cars worth a million dollars or more (close enough to $950k)
you want speed
you want chaos
you want to drift
You want carnage and destruction derby
you want maximum air
you want stamina
Require:
- Guadmaz’s Community Contest 1.3 mod
- At least GTA V Doomsday Heist DLC is required, otherwise some new cars will not load.
- Realistic driving V mod with scaled top speed or other top speed modes, suitable for most supercars
- Apply realistic driving V mod’s faster AI driver after [3]
If you don't apply [3] and [4] above, racing won't have an impact as you may need top speed etc. to build chaos/air time.
Install:
Extract the *.xml file to the Races folder Grand Theft Auto V\scripts\Races
recommend:
At least 2 laps. Shut down traffic. You may also want to turn off peds with trainers, otherwise you'll have some "carmageddon" moments.
Known errors:
Sometimes the cars on the starting line are suspended above the ground, but once the race begins, they are running on the ground. Also saw some "Matrix" glitchy moments, as the GTAV reality engine couldn't cope with certain things.
enjoy your meal!
Change log:
1.01 Fixed the Z position of some starting cars.
Fancy taking your million dollar car for a quiet sunday drive/cruise?
Go for a club meet/track day at Michael's Million Dollar Car Owner's Club.
You want expensive cars - only featuring cars costing million dollar or higher (well $950k is close enough)
You want speed
You want mayhem
You want drifting
You want carnage and destruction derby
You want maximum air
You want endurance
Requires:
- Community Races 1.3 mod by Guadmaz
- You need GTA V Doomsday Heist DLC minimum at least otherwise some of the newer cars will not load.
- Realistic Driving V mod with scaled top speed or other top speed mod for most super cars
- Faster AI Drivers for Realistic Driving V mod applied after [3]
If you don't have [3] and [4] above applied the race will not have the impact designed because you might need the top speed, etc to build up the mayhem/air time.
Installation:
Extract the *.xml files into your Races folder Grand Theft Auto V\scripts\Races
Recommend:
A minimum of 2 laps. Turn off traffic. You might also want to turn off peds with trainer otherwise you will experience some "carmageddon" moments.
Known bugs:
Sometimes the cars on the starting grid are levitating off the ground, but they will hit the ground running as soon as the race starts. Also see some "Matrix" glitches moment as the GTAV reality engine can not cope with certain things.
Enjoy!
Change log:
1.01 Fixed Z location of some starting cars.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.