Menyoo PC

by MAFINS·vv0.9998768·Updated 2018-09-27

Screenshots 8 screenshots

About this mod Machine translation

Installation method:

Just put the Menyoo.asi and menyooStuff folders into the game directory

This is a trainer/mod menu.

This mod requires the latest GTA V patch and the latest version of Alexander Blade's ScripthookV plugin.

Press F8 while in-game to open.

If you select the controller as your input option via the settings, you may use the controller (Binds being RB+Left) to use the menu. Otherwise, use the arrow keys or the num keys.

CONTROLS:

Backspace - Back

Enter - Select

UpArrow - Up

DownArrow - Down

LeftArrow - Left

RightArrow - Right

Controller input:

B/Circle - Back

A/X - Select

DPAD Up - Up

DPAD Down - Down

DPAD Left - Left

DPAD Right - Right

Here's a tutorial by @abstractmode for 'Object Spooner':

Object Spooner tutorial

Changelogs:

v0.99987681b:

DLC cars can be spawned again normally.

New vehicles are still all in SUPER.

Added new vehicle crew logo positions.

No further changes.

SHV-DEPENDENT VERSION AGAIN OK

v0.9998768b:

Updated functionality for game patch 1.0.1365.1.

Added new vehicles (all are in SUPER category for now).

Added more timecycle modifier names in TimecycModifiers.xml.

Added option to go to animation settings in animation-dictionary submenus.

Outift/Vehicle/WeaponLoadout/Spooner file loading menus only show relevant files now.

ANALOGUE SPEEDOMETERS AND CLOCK DO NOT WORK.

NOTE: UNFORTUNATELY, THIS IS A SHV-INDEPENDENT VERSION.

v0.999876795b:

Added option to move Spooner tasks in a sequence up and down.

v0.999876794b:

Updated VoiceChanger & SpeechPlayer with more voices and speech, which are now read from PedSpeechList.txt (thanks to alexguirre).

Added option to fix individual doors in Menyoo Customs (thanks to Unknown Modder).

Added DisableRootMotion animation flags.

Moved 'Double-Action' from Shotguns section to pistols.

Updated DisableVehicleSiren to work with the ambulance and firetruck.

Added AddBlip and RemoveBlip tasks for all Spooner Entity types.

Spooner Entities are now properly detached (both ways) before deletion.

Bugfix-PedOption>Animations & Scenarios stopped saving to Spooner XML files.

v0.999876793b:

Moved Stromberg from Sports to Sports Classic.

Added Spooner (Ped) Tasks: AimAtCoord, AimAtEntity.

Added a few animation flags (thanks to Skizzymisfit).

Added WeatherOptions>Clouds.

Added new Doomsday Heist interiors and teleport locations.

Added crew emblem position information for new vehicles.

Bugfix-PedDecalOverlays was broken.

v0.999876792b:

Updated Weapons and attachments, Proplist, PedList, VehicleList and vehicle previews, PedDecalOverlays (tattoos and decals), InfiniteBoost.

Bugfix-Editing Wanted level might not have worked in the last version.

v0.999876791b:

Fixed compatibility issues with ScriptHookV and other asi mods.

v0.99987679b:

Updated mod to function on patch 1.0.1290.1 (1.42).

TaskSequence>SnapToRotation now works on attached entities.

Bugfix-Some cars spawned invincible.

v0.999876782b:

Added tint/colour options to Smuggler'sRun-Hangar parts, and an option to remove the bedroom.

Updated Run/Walk/Swim speed options (the better ones) for the latest patch.

Bugfixes.

v0.999876781b:

Added sm_ props (previously I had only added ar_ props).

Added hangar teleport options.

Fixed SOME native errors (thanks David).

v0.99987678b:

Updated mod for mpAirraces update. Added new tattoos/vehicles/peds/props/vehiclepreviews/vehicleemblempositions, etc.

Spawning a vehicle now turns the vehicle's engine on if the player's previous vehicle is on.

Bugfix-Teleporting to North Yankton enabled the Yankton mini-map and did not disable it thereafter. Now, teleporting elsewhere will disable the Yankton map.

Bugfix-AddNewMarker menu-item spawned the new marker on the player regardless of whether SpoonerMode was enabled (in which case it should spawn at the target).

NEW BUGS:

Multiple bugs such as certain features not working (like GiveWeapon(s)).

Some random duplication of peds and such due to hooking metho …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Menyoo
File size
3.4 MiB