Location of terrorists found(Two part)
Screenshots 3 screenshots
About this mod Machine translation
Hi, this is the second part of the story about the terrorists, where the police discovered their whereabouts!
Who knows what's in the building? Maybe this is all a trick?
Quote from Part One:
Install:
1.Install ScriptHookV
- Download and install Visual C++ Redistributable for Visual Studio 2015 x64, x86, Visual C++, distribute to Visual Studio 2013 x64, x86.
- Install the latest version of ScriptHookVDotNet and read the requirements!
- in
- Move the entire .rar content to your gta 5 directory.
- Set up the map editor
- Go to GTA 5.
- Click the F7 button, go to "Downloads" and find my .xml file.
Great game!
Hi, this is the second part of the story about the terrorists, where the police discovered their whereabouts!
Who knows what's in the building? Maybe this is all a trick?
Quote from Part One:
Install:
1.Install ScriptHookV
- Download and install Visual C++ Redistributable for Visual Studio 2015 x64, x86, Visual C++, distribute to Visual Studio 2013 x64, x86.
- Install the latest version of ScriptHookVDotNet and read the requirements!
- in
- Move the entire .rar content to your gta 5 directory.
- Set up the map editor
- Go to GTA 5.
- Click the F7 button, go to "Downloads" and find my .xml file.
Great game!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.