Knight Rider: K.I.T.T

by 3id·v3.5·Updated 2018-09-11

Screenshots 1 screenshots

About this mod Machine translation

This ScriptHookDotNet script brings K.I.T.T to your world.

Mod is activated by default.

Next update: unknown

integral

  • ScriptHookV of Alexander's Blade
  • ScriptHookV.NET by Crosire (v2.9.6)
  • juice4z0 used to improve ruler introduction

Install

  • Make sure Microsoft.Net Framework 4.5.2 and Visual C++ for 2015 (x64) are installed.
  • Copy everything from the scripts folder to the scripts folder in the main GTA 5 folder, or copy the entire scripts folder to the main GTA 5 folder.
  • Start GTA 5 as administrator.

DLC installation (optional)

  • Copy the "knight" folder into "Grand Theft Auto V/update/x64/dlcpacks/"
  • Start OpenIV and unzip "GTA V/update/update.rpf/common/data/dlclist.xml"
  • Open the extracted "dlclist.xml" using Notepad and add this line to it:

"<item>dlcpacks:\knights\</item>"

  • Put the extracted "dlclist.xml" back into it.

5.Complete

Recomendation

Play with the Knight Racer models.

Change "UsingKnightRacer" in KSettings.ini to TRUE.

renew

  • Added support for Knight Racer model

(Headlight works)

  • Added adjustable Turbo Boost
  • Added rotatable mini glasses
  • Added tracking mode (KI2T)
  • Added heat and night vision capabilities
  • Improved automatic repair system
  • Improved AI
  • Improved Skimode
  • Replace rocket with laser (KI2T)
  • Rockets now fly direct
  • Camouflage fix
  • Sound effect bug fixed
  • crash fix
  • Some minor bug fixes

ability

  • K.I.T.T is invincible
  • K.I.T.T can boil water

button

menu:

  • Num8/2 = Up/Down
  • Num5 = return

Out of K.I.T.T:

  • F10 = Activate/Deactivate Mod
  • Num + = open menu
  • Num1 = Follow/Unfollow
  • Num2 = Drive to Waypoint
  • DECIMAL = Flip KITT

-Num-=Remove KITT/Reset

All:

  • Num1 = drive to waypoint (use W or S to turn off)
  • Num4 / 6 = Skimode
  • Num7 = remove police
  • Num8 = EMP (makes every vehicle near K.I.T.T useless)
  • Num9 = player equipment (armor + pistol)
  • Shift(Hold)= Turbo Boost
  • Comma = Flip KITT

ruler:

  • Num0 = Conversion
  • Num2 = Minigun (load/fire)
  • Num3 = Fire extinguisher
  • Num5 = Rockets (load/firepower)
  • Divide = Camouflage
  • ride (hold) = parachute (air only)
  • Ctrl + Num2/5 = Uninstall Rocket/Minigun

Ruiner:

  • Num0 = Super tracking mode (higher performance)
  • Hold Ctrl = Tracking Mode (Acceleration)
  • Num2 = Smokescreen (removed/coming soon)
  • Num3 = changes in vision
  • Num5 = Laser

set up

Volume, sounds, animations and keybindings can be changed in KSettings.ini

Other options

If you change ANY_CAR in KSettings.ini to TRUE, you can press Num+ while driving to gain KITT's abilities.

(Not every ability works)

This ScriptHookDotNet Script brings you K.I.T.T into your World.

Mod is Activated by Default.

Next Update: Unknown

Credits

  • ScriptHookV by Alexander Blade
  • ScriptHookV.NET by Crosire (v2.9.6)
  • juice4z0 for Improving the Dominator Intro

Installation

  • Make sure you have Microsoft.Net Framework 4.5.2 and Visual C++ for 2015 (x64) installed.
  • Copy EVERYTHING from the scripts folder into the scripts folder in the main GTA 5 folder OR copy the whole scripts folder into the main GTA 5 folder.
  • Start GTA 5 as Admin.

DLC Installation (optional)

  • Copy the "knight" folder into "Grand Theft Auto V/update/x64/dlcpacks/"
  • Start OpenIV and extract "GTA V/update/update.rpf/common/data/dlclist.xml"
  • Open the extracted "dlclist.xml" with the Notepad and add this Line to it:

"<Item>dlcpacks:\knight\</Item>"

  • Put the extracted "dlclist.xml" back in.
  • Done

Recomendation

Play with Knight Racer's Models.

Change "UsingKnightRacer" in the KSettings.ini to TRUE.

Update

  • Added Support for Knight Racer's Models

(Headlights work)

  • Added Adjustable Turbo Boost
  • Added rotateable Miniguns
  • Added Pursuit Mode (KI2T)
  • Added Thermal and Night Vision
  • Improved Auto Repair System
  • Improved AI
  • Improved Skimode
  • Replaced Rocket with Laser (KI2T)
  • Rockets now fly straight
  • Camouflage fix
  • Sound Effect bugs fixed
  • Crash fixes
  • Some minor bug fixes

Abilities

  • K.I.T.T is invincible
  • K.I.T.T can dr …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Knight Rider: K.I.T.T
File size
12.8 MiB