Invetero Coquette Phobos [Add-On]
Screenshots 2 screenshots
About this mod Machine translation
"Straight from the era of endless violence between mafia families, and the inability of Invetero executives to name their latest incredibly powerful muscle car. Nicknamed Phobos because it's sure to send you to one of the moons of Mars after a high-speed car whose pop-up headlights malfunctioned causing a crash."
This is a Coquette Phobos, based on the C3 Corvette, named after GTA: Liberty City Stories' Phobos VT. It is also a conversion of Samson Duke from Mafia III.
- Features -
- Now with some customization. Modkit ID: 601
- This has LOD, courtesy of optimization tool abu- *ahem* usage.
- There is breakable glass. There were also some shards of glass. I tried it.
- Lots of traffic colors.
- Average performance.
- All languages. If anyone is bothered by the butchery of Google Translate, feel free to translate the global document for me.
- This mod doesn't require any duct tape to hold them together. Well, don't overdo it.
- Install -
Place the "spcoquette8" folder into dlcpacks and add the line "dlcpacks:\spcoquette8\" to dlclist.xml in update.rpf/common/data.
- Notes -
- This is my first car mod. Unnoticed errors are likely to exist. We appreciate pointing out errors and don't get too worked up.
- Some car colors look random. I don't know what because these (random) colors don't even exist in the carvariations file. Is this game just stupid? I guess? Tried modifying the variant data, the files themselves, and even the entire DLC pack, and it still produces weird color combinations from time to time.
- This is the first version. Suggestions for future additions are welcome.
- Name: coquette8. If the DLC name is not dropped or the trainer does not list it automatically.
--CREDITS--
-Hangar 13: Prototype of Mafia III.
-Vanillaworks Community: Name suggestions.
That's it. enjoy your meal!
"Coming straight from the era of endless violence between mafia families, and Invetero executives being unable to name their latest awfully-handling muscle car. Nicknamed the Phobos, as it's sure to send you to one of Mars' moons following a high-speed car crash caused by malfunctioning pop-up headlights."
This is a Coquette Phobos, based on the C3 Corvette and named in reference to the GTA: Liberty City Stories' Phobos VT. It's also a conversion of the Samson Duke from Mafia III.
--FEATURES--
-Some customization for now is present. Modkit ID: 601
-This has LODs, courtesy of the Optimize Tool abu- *ahem* usage.
-Has breakable glass. And some glass shards too. I tried.
-Lots of traffic colors.
-Average performance.
-All languages. If anyone's bothered by Google Translate's butchering then feel free to translate the global file for me.
-This mod did not need any duct-tape to hold it together. Well, not excessively.
--INSTALLATION--
Drop the "spcoquette8" folder into dlcpacks and add the line "dlcpacks:\spcoquette8\" to dlclist.xml in update.rpf/common/data.
--THINGS TO NOTE--
-This is my first car convert ever. Unnoticed bugs are more than likely to be present. Pointing out bugs and not going too trigger happy on the rating is appreciated.
-Some car colors look random. I have no idea what's up with that because these (random) colors are not even present in the carvariations file. The game's just being dumb? I guess? Tried nuking the variation data, the file itself, and even the entire DLC pack and it still spawns an odd color combo from time to time.
-This is the first version of this. Suggestions for future additions are welcome.
-Spawn name: coquette8. If the DLC name didn't give it away or the trainers didn't automatically list it.
--CREDITS--
-Hangar 13: Original model from Mafia III.
-Vanillaworks community: Name suggestion.
That's about it. Enjoy!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.