Heavy Annihilator
重型歼灭者
Screenshots 3 screenshots
About this mod Machine translation
An Annihilator with an external minigun replaced with a Buzzard rocket pod,
and added a search light and rappel rope,
Allow Annihilator to be used for NOOSE deployment and help track down suspects.
Also, changed the rounds to Explosive rounds to match their names.
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Install:
Install using OpenIV:
- File from the "Models and Textures" folder to x64e.rpf\levels\gta5\vehicles.rpf
Enable Searchlight and Explosive rounds copy processing .meta to Grand Theft Auto V\update\update.rpf\common\data
To spawn Annihilus in four-star and five-star forms, copy dispatch.meta to Grand Theft Auto V\update\update.rpf\common\data (Thanks to Custo)
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Change log:
1.0
-Initial release
1.1
- Fixed LOD. Rappel and Rocket pods aren’t disappearing from the distance
1.2
-Minor improvements to LOD
1.3
- Keep the guide rod motionless
1.4
- Fixed issue with missing textures.
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Remark:
- Rockets and miniguns both work and you can switch between them - just like on Buzzard.
- If you want to change handling.meta manually go to this location Grand Theft Auto V\update\update.rpf\common\data\handling.meta
Find and search ANNIHL.
From there, scroll down to a section called uWeaponHash, which looks like this:
VEHICLE_WEAPON_PLAYER_BUZZARD
VEHICLE_WEAPON_SPACE_ROCKET
Replace it with this:
VEHICLE_WEAPON_PLAYER_SAVAGE
VEHICLE_WEAPON_SPACE_ROCKET
VEHICLE_WEAPON_SEARCHLIGHT
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integral:
Yard1 is used for model reference
Send data to Custo
Original model from Rockstar Games
An Annihilator with outer miniguns replaced with Buzzard rocket pods,
and adds a Search Light and a Rappel Rope,
allowing the Annihilator to be used for NOOSE deployments and to aid in pursuing suspects.
Also, changed the rounds into explosive rounds to match it's name.
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Installation:
Install with OpenIV:
-Files from "Models and textures" folder to x64e.rpf\levels\gta5\vehicles.rpf
To Enable the Searchlight and Explosive rounds copy handling.meta to Grand Theft Auto V\update\update.rpf\common\data
To Spawn the Annihilator in 4 & 5 Star, copy dispatch.meta to Grand Theft Auto V\update\update.rpf\common\data (Thanks to Custo)
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Changelog:
1.0
-Initial release
1.1
-Fixed LOD's. Rappel, and Rocket pods won't dissapear from far
1.2
-Minor improvements on LOD's
1.3
-Fixed the pilot stick doesn't move
1.4
--Fixed problem with missing textures.
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Notes:
-Both rockets and miniguns work, and you can switch through them - just like on the Buzzard.
-If you wish to manually change the handling.meta Go to this location Grand Theft Auto V\update\update.rpf\common\data\handling.meta
Find and search for ANNIHL.
From there, scroll down to a section called uWeaponHash, seems like this:
VEHICLE_WEAPON_PLAYER_BUZZARD
VEHICLE_WEAPON_SPACE_ROCKET
Change into this:
VEHICLE_WEAPON_PLAYER_SAVAGE
VEHICLE_WEAPON_SPACE_ROCKET
VEHICLE_WEAPON_SEARCHLIGHT
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Credits:
Yard1 for model reference
Custo for dispatch data
Original model by Rockstar Games
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.