GTA5-Map Editor 2.13 Perfect Simplified Version [Supports Enhanced Version of the Game] Latest Version
GTA5-Map Editor 2.13 perfect simplified version
About this mod Machine translation
GTA5-Map Editor 2.13 perfect simplified version
Because I translated a traditional Chinese version of the map editor before and never had time to make other ones. I just have time today, so the simplified Chinese version is also translated!
Updated after one year on 2025.9.25
Add some files, modify some codes, and localize some missing codes
Make this tool support enhanced games! .
Note: For genuine users, please remember to turn off BE anti-cheating, otherwise you will not be able to use it! This MOD can only be used in story mode! Or offline mode! Not supported online! All MOD files must be deleted before entering online! . Otherwise, you will be responsible for any consequences if you continue to dissuade! .
September 4, 2024
I'm really sorry to everyone because there were too many things updated before, so the file package was uploaded incorrectly.
Corrected this time.
2022.7.7 Fixed several function garbled problems
2024.2.6 Fixed the problem of F7 unresponsiveness
Installation tutorial
Just put all files into the game root directory! .
control
F7 or R3 + LB - Open the main menu.
WASD or Left Stick - Fly around within the map editor, or move/rotate objects when selected.
Q/E or LB/RB - Moves the object up/down, or rotates it when selected.
F or Controller Y - Opens the object generation menu.
P or controller pause - Opens the ped spawn menu.
V or Controller Return - Opens the vehicle spawn menu.
Up Arrow or DPAD Up - Generate markup.
Shift or Controller A - Fly/move/rotate objects faster.
Alt or DPAD Down - Flying/moving/rotating objects slower.
Control or L3 - Switches from movement to rotation when an object is selected. The arrow above the object will switch colors. Yellow means movement, red means rotation.
Left mouse click or RT - Selects an object while viewing it.
Right mouse click or LT - Move the object with the mouse while viewing it.
Mouse Wheel or RB/LB - Rotates the object while aligning it with the cursor.
C or R3-Copy the object while viewing or selecting it.
Del or Controller X - Delete an object while it is being viewed.
Save and load maps
You can load and save maps as XML files or object.ini files. When selecting Load or Save from the main menu, you will be prompted for a filename. Note that when the map is loaded, they will stack, so use New Map to clean up any objects.
You can autoload maps by creating a directory in a script folder called "AutoloadMaps". Any file ending with an .xml or .ini extension will be loaded on gamestart. These maps will be saved with you when you save your current map, so before creating a map, use a new map
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.