GTA5 map editing artifact CodeWalker full interface Chinese version (v30_dev48)

by 原作者:dexyfex·vdev48·Updated 2026-10-10

CodeWalker is recognized by the GTA5 community as the strongest and most comprehensive map and resource editing tool, developed by the original author dexyfex. Based on the original version, this version has been fully translated into Chinese with full interface, translated and produced by Kahar, allowing you to say goodbye to the English interface and get started with map editing easily. Whether browsing internal game resources, modifying map data, or building custom scenes, CodeWalker is your best choice.

Screenshots 3 screenshots

About this mod Machine translation

CodeWalker is recognized by the GTA5 community as the strongest and most comprehensive map and resource editing tool, developed by the original author dexyfex. Based on the original version, this version has been fully translated into Chinese with full interface, translated and produced by Kahar, allowing you to say goodbye to the English interface and get started with map editing easily.

Whether browsing internal game resources, modifying map data, or building custom scenes, CodeWalker is your best choice.

GTA5 map editing artifact CodeWalker full interface Chinese version (v30_dev48)

Resource introduction

**CodeWalker** is recognized by the GTA5 community as the strongest and most comprehensive map and resource editing tool, developed by the original author **dexyfex**. Based on the original version, this version has been **full interface in-depth Chineseization**, translated and produced by **Kahar**, allowing you to bid farewell to the English interface completely and get started with map editing easily.

Whether browsing internal game resources, modifying map data, or building custom scenes, CodeWalker is your best choice.

Chinese description

  • Full interface in Chinese: menus, buttons, right-click menus, pop-up prompts, settings windows, etc. **all Chinese**
  • Complete coverage of all editor windows: project window, entity editing, prototype (Archetype) editing, collision (YBN), navigation mesh (YNV), path node (YND), Ymap/Ytyp editing, texture viewer, material editor, lighting editor, audio editing, train track editing, etc.
  • All window titles are marked **"CodeWalker by dexyfex Translated by: Kahar"**
  • All functions after localization have been tested and verified: mode switching, rendering mode, entity selection, file saving, etc. are all normal, with no function failure or crash.

Features

  • **RPF Resource Browser**: Browse/extract/import all resource files (models, textures, audios, scripts, etc.) within the GTA5 game
  • **World map editing**: directly edit Ymap map files, place/delete entities, edit LOD levels and entity attributes
  • **Project Engineering Management**: Create CodeWalker projects, edit multiple files together, support importing Menyoo XML, and batch generate LOD lights/navigation meshes/lists
  • **Model and texture viewing**: View any model, material, texture map, support rendering mode switching, mip level browsing
  • **Lighting Editor**: Edit all parameters of model lighting, LOD lighting, volumetric lighting, etc.
  • **Collision Editing (YBN)**: Edit collision boundaries, polygons, vertices and collision flags
  • **Navigation Mesh Editing (YNV)**: Edit navigation points, polygons, portals and road network signs
  • **Route Node Editing (YND)**: Edit road nodes, lanes, GPS, dead ends, taxi lanes, etc.
  • **Audio Resource Editing**: Edit environment rules, zones, static emitters, room acoustics, and more
  • **More Tools**: Jenkins hash generation/lookup, binary search, file conversion, shaders/FXC/clip dictionary viewer and more

Installation method

  • Download the compressed package and extract it to any directory (**decompress and use, no installation required**)
  • Double-click to run **CodeWalker.exe**
  • When starting for the first time, follow the prompts to select your **GTAV game folder** (the directory containing GTA5.exe)
  • Get started!
Supporting program description: The compressed package also contains **CodeWalker Vehicle Viewer.exe** (vehicle viewer), **CodeWalker Ped Viewer.exe** (character/NPC viewer), **CodeWalker RPF Explorer.exe** (independent RPF browser), all of which have been synchronized into Chinese.

Notes

  • This Chinese version is based on the original version and is only for learning and communication. Please do not use it for commercial purposes.
  • Please **make sure to back up** before modifying game files. It is recommended to edit in the mods folder first.
  • The functions of the Chinese version are completely consistent with the original vers …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
CodeWalker30_dev48.zip
File size
3.5 MiB