GTA V library compilation

by UnivexProd·v1.0.0·Updated 2020-05-15

GTA V库编译

Screenshots 4 screenshots

About this mod Machine translation

Content introduction

Hey, man.

Today I'm going to publish my project,

GTA V-Library Compile v1.0.0, I have used

GTA V Utilities

illustrate:

This application is simple for compiling scripts.

Create new script

How to use:

  • Open or create a new file

Screen:

  • Enter the "Environment" page

Add ScriptHookVDotNet.dll

and the program you wrote

Screen:

  • For Compile, please enter the "Compile" page

Press "Start" and wait 1-15 minutes

Screen:

  • If you want to see if there are any errors in the script, go to page

Environment->Alert>

Screen:

  • For injection libraries, please enter the "Injection Library" page

Select the folder containing GTA5.exe.

Select the script and rename it, then press

Screen:

For the next version I will create compiler VB

IMPORTANT: I've created et scriptmodel to help you: "scriptmodel.cs You need to open this file!

Thank you for reading!

Game: Grand Theft Auto 5 (GTA5)

Author: UnivexProd

Installation method:

  • Download OpenIV
  • Download Mod
  • Install using OpenIV
  • There is a method to view the complete installation tutorial of GTA5 MOD

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
GTA V库编译
File size
224.6 KiB