GHOST ghost modifier [Legacy Edition]

by yajin、--sora--·v2.7.5·Updated 2026-05-24

GHOST幽灵修改器【传承版】

Screenshots 5 screenshots

About this mod Machine translation

About modifiers

==

In the blink of an eye, it has been three years since the development of Ghost Modifier. Thank you to the players who have been accompanying the growth of Ghost Modifier. From the early days of development to now, Ghost Modifier has gone through a lot. In such a domestic environment, due to some appearance problems, I encountered a lot of doubts in the early stages of development. However, the author knows that as long as things are done well, people will naturally pay attention. Those are also the psychology that normal people will have, so they keep going. However, in February last year, the developer decided not to update for free due to reasons such as character reselling, so no new version has been released since February last year. Today we welcomed a new developer `--sora--`, and the ghost modifier has resumed updates. From 2.6 onwards, `--sora--` and `yzyzhanyu` will jointly develop the ghost modifier. We hope that the ghost modifier can bring you a better user experience in the future!

Install

==

  • One-click installation

Use the modifier page in GTAV Toolbox for one-click installation

  • Manual installation

Drag all the files in the compressed package to the game root directory (that is, the directory where your `GTA5.exe` is located)

Finally, thank you yajin for your contribution to GHOST!

Change log

==

--2.7.5--

Stability fixes

  • Fixed crash issues caused by multiple null pointers and improved overall stability
  • Fixed a possible crash when switching weapons for the first time
  • Fixed the problem of camera-related function failure and crash in creation mode
  • Enhanced null pointer protection for multiple core interfaces to reduce abnormal crashes
  • Fixed the problem of missing memory addressing in some game versions
  • Added support for `1.0.3717.0 / 1.0.3751.0 / 1.0.3788.0` game version

---

Weapon and combat function fixes

  • Fixed the functional failure issues of rocket ammunition, fireworks bullets, flare guns, air strike missiles, etc.
  • Optimize the loading logic of special weapon resources to improve launch stability

-Fixed the problem of original bullet residue

  • Optimize bullet replacement trigger logic to reduce misjudgments

---

Free perspective and time control repairs

  • Fixed the problem of fixed WASD movement direction under free viewing angle
  • Fixed abnormal camera direction in creation mode
  • Fixed slow motion function failure
  • Fixed the problem of garbled display of speed limiter and lens zoom

-Fixed possible cross-border issues when switching characters

---

Vehicle function repair

-Fixed the problem of multiple vehicle functions not working in the new version of the game

-Fixed "Wall Driving" function abnormality

  • Fixed the speed unit conversion error of the speed limiter

-Fixed the issue where the "No Gravity" function was invalid

-Fixed the "super grip" failure problem

---

Bodyguard AI follows system reconstruction

  • Comprehensive reconstruction of bodyguard AI following and vehicle following logic

-Fixed the issue where bodyguards could not perform normal AI behavior in the team

  • Added layered automatic transmission system:
  • Automatic transmission at ultra-long distance (200m) while walking
  • Automatic transmission of vehicle status over long distances (1000m)
  • When the player gets off the bus, the bodyguard will intelligently decide whether to get off the bus synchronously based on the distance
  • The bodyguard vehicle can automatically re-track the player after being lost.

---

New driving style configuration

Added multiple AI driving styles:

  • `Normal` (normal)
  • `Rushed` (radical)
  • `IgnoreLights` (ignore red lights)
  • `AvoidTraffic` (avoid vehicles)
  • `AvoidTrafficExtremely` (extreme avoidance)
  • `NoRules` (Accelerate to the bottom without rules, rush!)
  • `Expert` (expert mode, simulates real player behavior)

---

AI speed customization

  • Added AI driving maximum speed setting
  • Support custom input speed in Km/h
  • Default maximum speed is `100 …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
GHOST V2.7.5C.zip
File size
13.2 MiB