franklin's new garage
富兰克林的新车库
Screenshots 3 screenshots
About this mod Machine translation
Thank you for downloading Franklin’s REYMEXzone new garage
1.2
*Readme has been updated
*No more need to use object generation unlocker
Update 1.1
*Minor fixes to the building
*Added a small exhibition hall
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feature:
*Possibility of using the garage as a property, single garage (SPG) used by mlgthatsme.
*Two floors, you can store 20 vehicles using SPG Mod (or any vehicle you want using Persistance Mod [.NET], I'm not MentaL).
*Brightly lit at night, wall sconces illuminate the entrance to the garage
*Realistic construction with pillars supporting the garage.
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Require:
- Visual C ++ Redistributable for Visual Studio 2013 x64
- Microsoft.NET Framework 4.5.2
*Script hook: Alexander's Blade
*Community Script Hook V.NET By: crosire
*Map editor: Guadmaz
- Map Builder By:OmegaKingMods
Thanks for downloading Franklin's New Garage By REYMEXzone
1.2
*Readme was updated
*No longer need of using object spawn unlocker
Update 1.1
*Minor fixes to the construction
*A small showroom was added
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FEATURES:
- The posibilty of using the garage as a property, with Single Player Garage (SPG) by mlgthatsme.
- Two floors, you can store 20 vehicles by using the SPG Mod (Or any vehicles you want with Persistance Mod [.NET] by I'm Not MentaL).
- Well lit at night, wall lights illuminate the entrance to the garage
- A realistic construction with pillars that endure the garage.
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REQUIREMENTS:
- Visual C++ Redistributable for Visual Studio 2013 x64
- Microsoft.NET Framework 4.5.2
- Script Hook By: Alexander Blade
- Community Script Hook V.NET By: crosire
- Map Editor By: Guadmaz
- Map Builder By: OmegaKingMods
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.