1995 Ford Mustang
1995 福特野马
Screenshots 1 screenshots
About this mod Machine translation
Fixlog V1.1
A. The switch texture on the brake bulb, now it won't shine 24/7
B. Remap the new material Wheel_lf. Drawing vertices, now it uses ingame material instead of Forza.
C. Foglights coronas correctly positioned.
- Coronas on mus_fogs_1 is located.
- Removed Coronas on mus_fogs_2.
D. Switch the internal window texture to game texture instead of custom.
E. Fixed disk material, no longer showing carbon spec mapping.
F. Move components to numbers 1, 2 and 3 (external cobra emblem)
G. Made a replacement model using the stock V8 model I had to work with.
Climax Project: 1995 Ford Mustang 5.0 H.O./GT/Saleen/something else It has all the basics; dials, tinted broken glass, HQ mirrors/interior, exhaust animations, eye masks, fog lights (set of two, in Bennys' mods menu),
6 bonnets, 3 skirts, 4 front bumpers and 5 rear bumpers..... 5 spoilers with central brake light, 3 exhaust pipes and a roll cage. Oh yeah, and a set of side scoops too. I even tried closing the car's door. (I emphasize the word "experiment")
This is by far my favorite car that I have modified. It reminds me why Ford is at the top of the pyramid. (I.M.O) I lowered the car a bit because of that low profile look. Replaced the forza tires with some Hoosier tires from Grid racing. This is a Forza Car, complete with original mesh and all visual models. Forza did a really good job with this car. I'm really happy with the look and feel and I really hope you guys dig it as much as I do. cheers
Thank you for downloading.
P.S. The exterior badges are under the extra 10, 11 and 12. For those who want the base model without all the visual nonsense.
Where to install ///
A. OpenIV> GTA V> mods> update> x64> dlcpacks
- Copy the 95stang folder to dlcpacks
B. OpenIV> GTA V> mods> update> update.rpf> common> data>
- Edit dlclist.xml in OpenIV or extract to a text editor of your choice.
- Copy and paste the next line to the end of the list. (Be careful not to mess it up)
<Item>dlcpacks:\95stang\</Item>
C. Turn on the car brush... 95stang
Includes a lightweight replacement model for those who want their car to spawn in traffic.
A. OpenIV> GTA V> Mods> x64e.rpf> levels> gta5> vehicles.rpf
1.Installation location......
2 I personally use Cyson's
It is a very stable option that can accommodate many cars, peds, car modifications, weapon modifications, and even your
vehshare files are all in one convenient location. It significantly reduces installation time.
B. OpenIV> GTA V> mods> update> update.rpf> common> data> levels> gta5
- The Vehicles.meta location above... is used for work dialing
- Or you can copy and paste VDT_BANSHEE
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.