Executive Business
Screenshots 3 screenshots
About this mod Machine translation
Make money selling cars
Worse: Sell instantly, but with low returns and no risk
Better: Must drive vehicle to joint storage lot, high gain, 4 star wanted level
1.4
It's time to make billions! This update adds: Arcadius Office, Lombank Office and Maze Bank West Office, all with their own separate gun lockers and money vaults!
Sub-businesses have also been added to allow you to earn more money. Each tower has its own independent sub-business!
Do you want to make a lot of money? Well of course you can! Introducing the Executive Business model that finally expanded to Grand Theft Auto V, this mode added a CEO-like business as a single player, now Franklin, Michael or Trevor can turn millions into billions
So go to the Maze Bank with your chosen character and buy the merchant for $1,000,000 Enter the white mark with E (can be changed in the ini)
Start earning money when you head to the red marker in the office
subproperty
vehicle warehouse
aircraft storage location
Storage lot (car)
boat storage
Sub Properties no longer require purchase
Sub-business
Narcotics: $2,250,000
Gems: $3 million
Ammunition: $2,750,000
Task available 1.0
Source vehicle: Source money from any vehicle, easy difficulty, requirement: vehicle warehouse, get the vehicle to the vehicle warehouse to reward double money! :), profit gain: high
Supply Run: Take specified, air. Land or sea vehicle to designated warehouse, Difficulty: Easy, Requirements: All warehouses (depending on the mission)
Asset recovery: Transport military vehicles back to designated warehouses. Difficulty: Medium, Requirements: All Warehouses (according to mission), Profit Increase: High
Eliminate targets: Destroy targets, increase product output, difficulty: medium, profit gain: low
Convoy: Destroy a highly armed convoy and drastically increase production, Difficulty: Hard, Profit Growth: High,
Additional features
Custom gun cabinet with Mk2, $1,000,000
Money Vault:: $ 450,000
Install:
Download NativeUI and Scripthookvdotnet
Drag and drop the folders, dll and Open60cargarage.ini into the scripts folder
Required Mods
Online interior design
Open all interior designs
2.7
Added new way to sell stocks
Fixed a crash when exiting a vehicle from a garage and entering using the same vehicle
Fixed suspension, window tint, fuel tank, and some other modifications that don't save
Fixed Gunner normal weapon not giving correct weapon
Special tasks added
Added layman and power discharge for special tasks
Add display balance to wallet
2.5.1
Fixed gun locks and other stuff not loading due to missing [CONFIGURATIONS] in ini files
2.5
bug fixed
2.4
Combine all Gunlocker, Subbusiness and Money Vault scripts
Resolved an issue where players were unable to perform vehicle purchase tasks
Fixed issue with saving vehicles to garage (again)
2.3.1
Lombok office fails to load due to error in SetupMarker()
2.3
Fixed player not spawning the garage after saving a vehicle to the garage
When slot 4C is selected, save the fixed vehicle to slot 4B
Fixed repository compatibility with LCC Business mod repository (coming soon)
2.2 Added new import and export missions
Added CEO Mod Shop to customize cars
2.1B
Added working import/export garage to store and sell up to 20 vehicles, purchase all 8 special vehicles included in the import/export DLC
2.1.4
Fixed wrong sub-business
Fixed Buccaneer, Buccaneer Custom, Carbonizarre not saving
2.1.2
bug fix
2.1B
Added working import/exit garage with capacity for 20 vehicles
Added underground area to the vehicle depot to store all 8 special vehicles included in the Import and Export DLC
2,0b (60 garage updated)
Added 60 garages to all towers
Combine all storage plots, aircraft storage, garages and boat docks into one combined storage
Payment method for recalculating annual earnings
Reset upgrade price based on new payment
1.6.5
Redid payment method. Now has a fixed growth value based on your business level
Upgrade fees changed based on new payment method
1.6.2
Fixed player not bein …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.