Driver controls vehicle-mounted weapons
驾驶员控制车载武器
About this mod Machine translation
Back up the UPDATE folder in the MODS folder before installation!
If you have other mods installed and the game crashes, it's simply due to comparability issues. Some mods just don't work together. It's not my fault, nor the fault of other creators. I can't fix it, and neither can the other creators. Thanks, hope you guys like this mod.
Back up the UPDATE folder in the MODS folder before installation!
What it can do:
This mode allows the driver to control some/all of the passenger loadout weapons on the Gunrunning DLC vehicle.
Added support for early DLC vehicles. (Vehicle handling is not affected)
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I know some of you may be using other mods that edit vehicles.meta and handling.meta. You can always unzip the archive and open the XML file and it will show you the file being modified. This way you can restore the original in case you didn't back up your Updates folder.
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Update log:
v1.0.1493.0a (after DLC):
- Can now control weapons on HVY Chernobog (with working homing)
v1.0.1493.0 (after DLC):
- Can now control weapons on Maibatsu Mule Custom
- Can now control weapons on MTL Pounder Custom
- Can now control weapons on HVY Menacer
- Added "DisableCameraPullAround" flag to all ground vehicles. The weapon now behaves the same as Weaponized Tampa's twin miniguns.
v1.0.1365.1a (SSASS series):
- "SSASSS DLC - Engine Flag Removal" module implemented by AltSierra117 (MrReese). See the link below for instructions:
v1.0.1365.1 (SSASS series):
- It is now possible to control weapons on the Vapid Caracara
v1.0.1290.1 (Doomsday Heist):
- All vehicles in this DLC can now be controlled
- I did not change any variables of Chernobog as it prevented the missile targeting system.
- Leaving the Avengers unchanged, the turrets don't seem to be working properly. If you do find something that doesn't work, please post it in the comments.
v1.0.1180.2(Smuggler's Run):
- Weapons on the DLC aircraft can now be controlled via loops
- Valkyrie weapons can now be controlled via loops
- Bombs and torches on planes don't work, they require an .ASI mod (similar to the one below)
- It is recommended to use the "Gunrunning Proxy Mines" mod for Gunrunning Vehicles
v1.0.1103.2d(Gunrunning):
- Fixed Valkyrie turret, now fully functional
v1.0.1103.2c(Gunrunning):
- Added support for HVY Insurgent PickUp, Turreted Limo, Armored Boxville Van and Valkyrie Heli.
- Camera positions for all vehicles have been fixed
After-school DLC:
Mule Custom - can control Grenade Launcher
Pounder Custom - can control Grenade Launcher
Threat - Turrets can now be controlled
SSASS series DLC:
Caracalla - can now control the turret
DOOMSDAY HEIST DLC:
Acura - Weapons can now be controlled by riding the bike
Barrage - Weapons can now be controlled via loops
RCV - Weapons can now be controlled via loops
TM-02 Khanjali - Weapons can now be controlled via loops
Volatol - Weapons can now be controlled via loops
Chernobog - Missile launchers can now be controlled
SMUGGLER'S RUN DLC:
***All aircraft equipped with multiple weapons***
GUNRUNNING DLC:
BF Dune FAV - Control the MG or Grenade Launcher or Minigun (depending on the weapon you have installed)
Bravado Half-Track - Controls Dual MG or QuadMG (depending on the weapon you have installed)
Weaponized Tampa - No changes, weapons are already compatible
HVY APC - Controls turrets or missiles (depending on the weapons you have installed)
HVY Insurgent Custom - controls the turret or minigun (depending on the weapon you have installed)
Karin Tech Customization - Control the turret or minigun (depending on the weapon you have installed)
Other DLC:
Karin Technology - You can control the turret
Karin Technical Aqua - You can control the turret
HVY Insurgent PickUp - You control the turret
Turreted Limo - You can control the turret
Armored Boxville Van - you control the turret
Valkyrie - You can control the turret
I hope you enjoy it! ! !
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.