DLC Weapon Dealer (+ Attachments) 1.1 Fix
DLC武器经销商(+附件)1.1修复
Screenshots 4 screenshots
About this mod Machine translation
This mod was originally created by FelixTheBlackCat, without his efforts I wouldn't be able to do this. Go give his mod a thumbs up! (
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describe
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This script creates a weapons dealer and places him in a static location in the Grand Senora desert. You can go to this dealer and buy any DLC weapons (guns) that are not originally available for the single player game.
The script also features a customization menu that allows you to customize any MKII weapon you purchase with the appropriate attachments, or purchase drum shells capable of using the weapon within. (Drum mags may require weapon editing, see below).
Finally, the script adds a "Fill Ammo" menu to the dealer, allowing you to purchase ammo of a specific caliber before loading a weapon of that class. I originally used this feature for InfamouseSabre's Pickups mod, but it's compatible with Vanilla as well.
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Install
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Drag and drop "GunSmuggler.dll" into the "SCRIPTS" folder of the main GTA directory. If you haven't installed NativeUI.dll yet, please install it too
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illustrate
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Find the assault rifle blip named "Gun smuggler" on your map. Head to the point of light and approach the Marabunta Grande gang members. When you're in front of him, press "G" to open the weapons trade menu. Use the arrow keys to navigate menus, enter selections, and the backspace key to return.
If you have issues with dealer/vehicle spawning, press "U" to spawn it without reloading the script.
Weapons.meta Editor at Drum Magazine
To attach a drum cartridge to the corresponding weapon, you may need to access its .meta file and add the drum's attachment points. Here's how you do it:
As an example, I'll use Compact Rifle.
First, navigate to weaponcompactrifle.meta in \mods\update\update.rpf\dlc_patch\mplowrider2\common/data/ai.
Second, open the .meta file and use the Find function (Ctrl + F) to find "COMPONENT_COMPACTRIFLE_CLIP_01".
The section should look like this:
Now you need to add another row in the AttachPoints section with the same format as the other two components. The drum clip will always be named after the other two clips and only a "03" at the end.
This is the part where we will insert the AttachPoints:
Make sure you follow the same format as the other two components, so it should look like this:
Every airbrush that uses a drum follows the same method.
This is the path you need:
mods\update\update.rpf\common\data\ai\weapon.meta (assault rifles, carbines and SMGs)
mods\updates\update.rpf\dlc_patch\mplowrider2\common\data\ai\weaponcompactrifle.meta
mods\update\update.rpf\dlc_patch\mpluxe\common\data\ai\weaponcombatpdw.meta
mods\update\update.rpf\dlc_patch\mpbusiness\common\data\ai\weaponspecialcarbine.meta
mods\updates\update.rpf\dlc_patch\mplts\common\data\ai\weaponheavyshotgun.meta
mods\update\update.rpf\dlc_patch\mplowrider\common\data\ai\weaponmachinepistol.meta
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notes
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Make sure you have the following installed:
If you have any feedback, questions, concerns, or questions, please feel free to tag me in the comments and I'll try to help you.
enjoy your meal!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.