[Custom savehouse mod] No Hotel blips and New Interiors

by djdmaze·v1.0·Updated 2018-10-05

Screenshots 3 screenshots

About this mod Machine translation

Hey guys so I decided to learn a little LUA today I love this mod and absolutely hate how the developers stopped working on it. I edited safehouse.lua so that all those annoying hotel info showing up are gone! Best of all, you can still use the hotel. There are about 45 hotels cluttering the map, causing other places to disappear... even quests. If you want to keep the safehouse mod and not deal with hotel blips, try my modified safehouse.lua (1 file)

I didn't add any houses to the real estate office. They are just internals of online updates from the mod's custom repository/live functionality.

All 3 new trims included (Premium):

New Home - 1.2mil

Large Cabin - 2.2 mils

Marble Deluxe - 3.2 mils

Sorry I'm experimenting with not very creative house names lol

IMPORTANT: You need to enable online interior design through your trainer for this feature to work. Go to Teleport Menu > Other Teleports > Enable Online Inside. Go back to the Manager menu > Options > Next page > Save settings to .ini so you don't have to repeat these steps every time you start a game.

need

Install:

Drag and drop or copy: savehouse_mod.lua to \Grand Theft Auto V\scripts\addins

You can change apartment interior colors and office interiors via the openinteriors.ini in the root gta v folder... Themes are arranged in sequential order, the same way the trainer lists them. Then when you exit the game and return openinteriors will load that theme using the safehouse mod.

Thanks again to Kopalov and Henny Smafter for creating this wonderful mod and I have had this mod since it came out, faithfully following every update and have yet to take this mod out of my game.

Hey guys so I decided to learn a little bit of LUA today I love this mod and absolutely hate how the developers stopped working on it. I edited the safehouse.lua so that those annoying hotel blips that show up are gone! Best of all you can still use the hotels as well. There are about 45 hotel blips cluttering the map and causing other blips to disappear...even missions. If you want to keep the safehouse mod and not deal with the hotel blips, try my modified safehouse.lua (1 file)

I did not add any houses to the real estate office. They are only interiors from the online updates for your custom savehouse/spot function of the mod.

All 3 new interiors are each listed in (High Class):

New House - 1.2mil

Large Cottage - 2.2 mil

Marble Luxury - 3.2 mil

Sorry I was experimenting as was not too creative with house names LOL

IMPORTANT: You WILL need to enable online interiors via a trainer for this to work. Go to teleport menu>other teleports>enable online interiors. Go back to main trainer menu > options > next page over > save settings to.ini so you don't have to keep repeating these steps every game start.

REQUIRED

(to load mp interiors used in my modded file)

(enables mp interiors for openinteriors to load)

Install:

Drag and drop or copy: savehouse_mod.lua to \Grand Theft Auto V\scripts\addins

You can change your apartment interior color and office interior through openinteriors.ini in your root gta v folder...themes go in sequential order parallel to the way the trainer lists them. Then when you exit game and return openinteriors will load that theme with the safehouse mod.

Again thanks to Kopalov and Henny Smafter for creating this wonderful mod and I have had this mod ever since it came out, faithfully followed every update and have NOT ONCE EVER taken this mod out of my game.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
[Custom savehouse mod] No Hotel blips and New Inte
File size
27.4 KiB