Carmina
Screenshots 3 screenshots
About this mod Machine translation
If you would like to update my mods and get early access to future mods, please join my Discord server
“This KIMBERLITE HP-18-160 has been in the Rye family for generations and was Nick’s first love.”
describe
This is a remake of Carmina from Far Cry 5 with the dodo in GTA V, the MG is fully functional and the black and son logos and numbers are exactly the same as in Far Cry 5 (the logo in GTA V is much smaller as I couldn't make it bigger without messing it up) This is a replacement for the normal dodo so if you did the dodo mission you will find it stops at the dodo's location.
Install
Place dodo.yft, dodo_hi.yft and dodo.ytd in updates>x64>dlcpacks>patchday16ng>dlc.rpf>x64>levels>gta5>vehicles.rpf
Then place handle.meta in x64w.rpf> dlcpacks> spupgrade> dlc.rpf> common> data
Look! Now all dodos in the GTA universe will be replaced by Rye and Son Dodo
Optional:
Open RyeAndSons.oiv with openiv for automatic installation. If it does not work properly, follow the instructions above to install manually.
Change log
2.0
- Fixed dialing
- Completely remade aircraft (except livery)
- Added new guns (with mounts)
- Potential fix for white interior when distanced
2.1
- Fixed some minor issues
- Fixed Annihilator LOD appearing (this was left over from when I ripped MG and I forgot to delete the LOD model)
- Add optional additional versions
2.2
- Renamed all plugins from ryeandsons to their correct names - carmina
Known errors
- MG Mount looks a bit funky depending on how you look at it (now fixing that)
- Player cannot see propellers in first person
integral
Derpy-Canadian - Added machine guns and added Rye and Son logos to uniforms
HeySlickThatsMe - Create uniforms, add numbers to uniforms, find the perfect place to place your logo
Pantyshot - cover screenshot
Kahn/Vans123 - Help me fix all the issues fixed in the 2.1 update
Rennie - Make a plug-in for me
Rockstar Games - Create original models (Dodo and MG models)
Join my Discord Server if you want updates on my mods and early access to future mods
"This KIMBERLITE HP-18-160 has been in the Rye family for generations and was Nick's first love."
Description
This is Carmina from Far Cry 5 remade with the dodo in GTA V, the MG is fully functional and as for the livery the rye and sons logo and number are exactly as in Far Cry 5 (the logo is a lot smaller in GTA V because I could not make it bigger without messing it up) this is a replace of the normal dodo so you will find this parked in the dodo locations if you did the dodo mission.
Install
place dodo.yft, dodo_hi.yft, and dodo.ytd in update>x64>dlcpacks>patchday16ng>dlc.rpf>x64>levels>gta5>vehicles.rpf
after that put handling.meta in x64w.rpf>dlcpacks>spupgrade>dlc.rpf>common>data
Voila! now all dodos in GTA universe will be replaced with rye and sons dodo
Optional:
open RyeAndSons.oiv with openiv to automatically install, if it does not work then manually install as instructed above
Changelog
2.0
- Fixed Dials
- Completely Remade The Plane (other than the livery)
- Added A New Gun (with mount)
- Potential Fix To White Interior When At Distance
2.1
- Fixes Some Small Issues
- Fixes Annihilator LOD Appearing (this was left over from when I ripped the MG, I forgot to delete the LOD models)
- Adds Optional Add-On Version
2.2
- renamed all of the addon stuff from ryeandsons to its correct name- carmina
Known Bugs
- MG Mount Can Look A Bit Funky Depending On How You Look At It (fixing this right now)
- Player Cannot See The Propeller In First Person
Credits
Derpy-Canadian - Adding Machine Gun and adding Rye and Sons logo to livery
HeySlickThatsMe - Creating livery, adding numbers to livery, figuring out the perfect spot to put logo
Pantyshot - Cover screenshot
Kahn/Vans123 - Helping me fix everything I fixed in 2.1 update
Rennie - Making Addon Version For Me
Rockstar Games - Making The Original Models (The dodo and MG model)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.