BETA 2
Screenshots 2 screenshots
About this mod Author’s original text
Real Life Mod 2 [BETA 2]
Notes
To everybody, I am alive, I do not do mod for gta 5 anymore. Have lot of work in my personnal life. And this why I didn't update most of my mods for years. Glad the mods worked for some, sorry for the others who couldn't get it to work or encountered glitches or crash. Maybe I will mod GTA 6 if it ever come to exist. Take care guys!
Every system is editable in the.ini file that come preset to the default values.
*** NEW FEATURE ***
Be Wounded:
Disabled Health regeneration, can be re-enabled.
When your Health reach 25% your character slow down and walk with injuries animation, time slow down to 80% and you have this adrenaline rush before you die!
*** UPDATED ***
WeaponAreForbidden: Now most of all weapon are forbidden, but the distance cops can see the weapon depend on it's size and the amount of stars it gives is between 1 to 2 depending the size also. There is a setting to make the cops able to see the weapons you carry. But should only be used with the Pickup mod which let you see the holstered weapons.
OneStarTimeScale: When you are being arrested at 1 star, time slow-down and you can decide to aim with your gun, you will have 8 second of slow motion to kill the coppers.
CarEngineControl: Hold the exit vehicle key a bit longer to stop the engine, otherwise you exit and let the engine running.
FPSOnly: You can force First Person Camera for immersion, you can configure if the camera should be forced for each vehicle type. [On_Foot, On_Bicycle, In_Car, In_Boat, On_MotorBike, In_Plane, In_Helicopter, In_CargoBob]
FPSAimingNoHud: You can disable HUD while aiming, working with sniper overlay too.
OnFootNoRadar: Disable the radar when on foot, the radar will appear once you are fully sitting in a vehicle and the engine's running.
Installation:
Unzip into the 'scripts' folder.
Requires:
- ScriptHookV.dll
- ScriptHookVDotNet.asi
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.