Basil's cathedral Prop [AddonProps / Map editor]
Screenshots 3 screenshots
About this mod Machine translation
Require
Guadmaz's map editor
AddonProps by Meth0d and Quechus13
Install
AddonProps section:-
1 - AddonProps correctly puts [basil.ydr and basil.ytd] into Grand Theft Auto V\update\x64\dlcpacks\addonprops\dlc.rpf\props.rpf after installation
2- open Props Editor software Props tab -> Add Prop (JSON) paste code: {"PropName": "basil", "TextDict": "External", "LodDist": "2000,0", "SpecialAttr": "0","Flags":"479685863"} Click "Add Prop" then "Rebuild" and generate def_props.ytyp to update \x64\dlcpacks\addonprops\dlc.rpf\props.rpf
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Map editing part: -
1- After installation, open ObjectList.ini [one of the map editor files found in the scripts folder] properly with notepad and add basil then save.
Now done you can load this prop and use it to map mods with the map editor
Tips: - For my map mod, drag basili.xml to GTA directoty file and load it using map editor
have fun.
architecture
Map editing
Pillar
Requirements
Map Editor by Guadmaz
AddonProps by Meth0d & Quechus13
ـــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ
Install
AddonProps part:-
1-after install AddonProps correctly put [basil.ydr and basil.ytd] in Grand Theft Auto V\update\x64\dlcpacks\addonprops\dlc.rpf\props.rpf
2- open Props Editor software Props Tab -> Add Prop (JSON) Paste the code: {"PropName":"basil","TextDict":"External","LodDist":"2000,0","SpecialAttr":"0","Flags":"479685863"} Click "Add Prop" then "Rebuild" and put def_props.ytyp generated to update\x64\dlcpacks\addonprops\dlc.rpf\props.rpf
- - - - - - - - - - - - - - - - - - - - - - - - -- - - - -- -- - - - - -- - - - - - - - - - - - - - - - - - - - - - - - - - - -- -- - - - - - - - - -- - - - - - - -- -- - - - - -- - - - - - - - - - - - - - - - - - - -- - - - - - - - - - -- - - - -- - - - - - - - - - - -- - - -- - - -
Map Editor part:-
1- after install it correctly open ObjectList.ini [one of map editor files you find it in scripts folder] with notepad and add basil then save.
NOW Done you can load this prop and use it for maps mods with map editor
ـــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ
tips:- for my map mod drag basili.xml to GTA directoty file and load it with map editor
have fun.
architecture
MAP EDITOR
Pillar
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.