Ambient FX 1.1.1
Screenshots 3 screenshots
About this mod Machine translation
Ambient FX is a mode designed to enhance the effects used in games in a very natural way. The first version has enhanced fire/smoke/smoke effects on vehicles. These effects (ring and non-ring particle effects) will apply to all vehicles, not just players. Smoke traces are now visible, flame and ember effects have been enhanced, and neat smoke effects have been added based on the number of vehicles on fire and contained within a given area. I'm open to ideas and sound suggestions, so please feel free to leave a comment. Keep in mind that most of my time is focused on RDE, so this is just a side project I made.
Files required to run Ambient FX:
To install simply drag Ambient_FX.dll into the scripts folder.
Special Thanks - Credits
NefariousBonne: Be the first person to help me when I first came up with this idea.
CamxxCore: Lots of support, research, and methods to get me started.
Nd: Helps find ypt information.
Realism Team: Testing, supporting, and always having my back.
Realism Beta Team: Can't let you go, shout out to all of you who helped me with my testing!
1.1 Refactored code with some minor performance improvements.
1.1.1 now contains 100% debug messages! xD
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.