AddBlips 1.4

by edo97·v1.4·Updated 2018-08-08

Screenshots 1 screenshots

About this mod Machine translation

1.4

  • Added new version of the mod if you use Calderon's Vehicle Persistence and you want my spawn points to have default blips
  • Added files for sprites and color lists

1.3 now fully supports Calderon's vehicle persistence, thanks to Calderon and Cri-28 for helping me find the issue

1.2 added a new folder with only blips so my mods are easy to understand

1.1 I removed some personal use blips that I forgot to delete, improved instructions on how to add your own blips

Install:

  • Install Script Hook V.NET

Move AddBlips.cs into the AllBlips folder in the scripts folder

Sprite code and colors in Blip.hpp from the ScriptHookDotNet source code (download the zip and navigate to /source/scripting and use the file "Blip.hpp") or the file provided in the mod

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
AddBlips 1.4
File size
101.0 KiB