Accessory package
附件包
Screenshots 3 screenshots
About this mod Machine translation
Look at the m4 I see in the screenshot.
You can also view these skins through hiwi234
m145 scope reskin
acog range reskin
If you wish to place an accessory in the "Luxury" slot or vice versa, just change the name.
So usually when people release weapon mods with attachments, those attachments can only look good with the specific weapons they are configured with, and this mod doesn't say that anymore. If a weapon node is configured, attachments generally work with every vanilla weapon and weapon mod they are compatible with.
feature:
Available for every vanilla weapon that supports specific attachments
Materials suitable for oscilloscopes
3.1 update
Fixed an issue where the Foolproof Flashlight disappeared
3.0 update includes
scope medium
Scope - Medium Range
surefire flashlight – assault flashlight
2.1 update includes
M145 - scope_medium (yellow scope)
Pmag (exclusively for my m4 mod) - w_at_carbinerifle_luxe_mag1
L5 mag (exclusively for my m4 mod) - w_at_carbinerifle_mag1
PEQ15 - w_at_ar_flsh (large weapon flashlight)
Some details on how to troubleshoot some issues with eotech targeting .txt files
(2.1 - Forgot about PEQ15)
1.0 update includes
EOTech - scope_medium (yellow scope)
Silencer - w_at_supp (carbinerifle supp)
Replaces various weapon attachments
Model: Overkill Software
Note from metroidguy:
I greatly appreciate being able to pay for the monthly zmodeler subscription donation in order to bring you great content! Now many people may not have zmodeler which is a program for building cars, weapons etc, the downside is that it is paid software so you have to pay a monthly fee to continue bringing content, so any donation helps! :)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.