6STR Karin Futo GT Hatch Custom
(Tuners and Outlaws) [Additional | Tuning]
Screenshots 1 screenshots
About this mod Machine translation
(Tuners and Outlaws) [Additional | Tuning]
The Futo GT Hatch Custom built by Vanilla Six Star Crew adds Tuners and Outlaws cars, with a hatch instead of a coupe 2 custom widebody kits including another splitter, rear bumper extension, ducktail spoiler, retro grill, fujiwara decals, side skirts, toggle-capable trim parts and original SSC CompactFive wheels.
I recommend the Add On version as it offers more adjustable parts.
Watch the demonstration video:
Train vehicles using model names: futo2 (plus), futo (replacement)
Install:
plus
- Make sure you have the appropriate game configuration to support multiple add-on vehicles:
- Copy the 'ssc_futo' folder located in the 'Add-On' folder to: update\x64\dlcpacks
- Extract the dlclist.xml file from: update\update.rpf\common\data
- Open and edit to add new lines:
dlcpacks:\ ssc_futo \
- Now replace the original dlclist.xml with the new dlclist.xml.
replace
- Open Open IV。
- Open the "Replace" folder in the .rar file.
- Drag and drop the contents of the "Model" folder to:
- update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
- Drag and drop the contents of the "Mods" folder to:
- update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\patchday1ng\vehiclemods
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.