TACTFR Police Mod-6.0.0-2.7.1 Preview
TACTFR Law Enforcement Module: Feedback Group 1061632354
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About this mod Machine translation
TACTFR Law Enforcement Module: Feedback Group 1061632354
🔥TACTFR Law Enforcement Module v6.0.0 Beta 2.7.1 testing is officially started!
——Enforce the law like a real police officer: judge, control, process, and experience the most hard-core immersive police tactics.
This module does not pursue "one-click pleasure", but is committed to restoring a complete, controllable, and scalable hard-core law enforcement process.
*By using this module, you are deemed to have known and agreed to the relevant terms: [[Click to view]](
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*(Note: "Sentience AI advanced emotional intelligence" has not been implemented in this test yet. We will add it as soon as possible in subsequent beta versions. Thank you for your understanding!)*
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📥 Module installation guide (a must-read for novices, 99% of failures are due to this step)
⚠️ Warning before playing: BE anti-cheating (BattlEye) must be turned off to play normally!
In order to ensure that the module takes effect normally, please be sure to check your operating environment by following the following steps:
- Necessary runtime library (necessary):
- Microsoft Visual C++: Please download and install the latest x64 version (2015–2022 collection).
*.NET Framework 4.8: used to run .NET scripts (Win10/11 usually comes with it, please download it manually if it is not installed).
- Game pre-plugin:
- Make sure the latest versions of Script Hook V and Script Hook V Dot Net are installed in the game root directory (do not install multiple versions repeatedly).
- Correct file path (emphasis added):
- Find or create a new folder named `scripts` (all lowercase) in the game root directory (that is, where the game `.exe` is located).
- Place the downloaded `TACTFR.dll` and `Audio` folders into the `scripts` folder.
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🎮Keys and gameplay guide (default keys)
*Tip: Some functions require "Start Duty" first. If the keys do not respond, please make sure that no UI menu is open and the keys are not occupied by other modules. You can customize the keys at any time in `scripts/TACTFR.ini`. *
📱 Duty and terminal
- O key: turn on/off the police terminal (need to stand next to the terminal)
- T key: Open the vehicle terminal (needs to be in the car)
- Y key: Open patrol menu (need to turn on patrol mode)
🚨Lock, arrest and escort (core process)
- L key: lock/unlock suspect
- H key: arrest action menu (**must press L first to lock the suspect**, short press to arrest directly, long press to exit the menu)
- G key: order the suspect to follow/escort
- E key: Order the suspect to get on and off the vehicle
- Z key: Deliver the suspect (need to arrive at the designated delivery point)
🚔Pursuit, forced stop and tactical scheduling
- I key (forced to stop): You need to aim at the suspect vehicle and press I, and the suspect will pull over and get out of the car (there is a probability of triggering escape/resistance).
- F7 (Dispatch Menu): Can call for support, deploy spike strips/roadblocks, and request helicopter exploration. (Numpad 8/2 to select up and down, 5 to confirm)
- F8 (Squad Menu): Manage your police squad. (Numpad 4/6 switches police officers, 8/2 selects commands, 5 confirms
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❓ FAQ
Here is a self-check method for everyone: 1. Check that the scripts folder is spelled correctly and that the scripts folder is placed in the root directory. 2. Check that the script hooks in the root directory, such as Script Hook V Dot Net3, are complete and do not repeat them! 3. Don’t miss the runtime library (usually the system comes with it): Install .NET Framework 4.8 (usually comes with Win10/11) Install Visual C++ 2015-2022 Redistributable (x64 version) Q: What is the root directory? A: The root directory is the installation directory where the game.exe is located👇
As you can see from the picture, I have a scripts folder. If you don't have a scripts folder, it is inevitable that the module will not take effect. In this case, don't always ask. Right-click to crea …
Install & use Install: GTA V script mod (single-player)
- Check your game edition first — Legacy and Enhanced do not share mods; follow the readme to pick the right build.
- Script mods (.dll / .asi / .lua / .cs) usually need ScriptHookV plus the matching ScriptHookVDotNet build for your .NET version.
- Unzip and place the files as the readme says — game root or the scripts/ folder (.dll files usually go in scripts/).
- Use them in single-player or invite-only sessions only; joining Online with mods can get you banned.
The 'About this mod' section keeps the author's full description — where it gives exact steps, follow those. Use script mods in single-player only; joining Online with mods can get you banned.