Ford Mustang Shelby GT500 (Additional | Sound Effects | Controls)
Ford Mustang Shelby GT500 (Add-on Module) + Customized Controls
Screenshots 4 screenshots
About this mod Machine translation
Ford Mustang Shelby GT500 (Add-on Module) + Customized Controls
Ford Mustang Shelby GT500
🚗 **A high-performance muscle car add-on module that integrates custom sound effects and controls! **
✨ Mod Highlights
- **Latest update**: Now integrated with the **custom engine sound module** produced by Legacy_DMC, the sound is even more shocking!
- **Perfect integration**: This module is derived from open source resources and carefully converted into the "GTA V Enhanced" version by **DimoSerb**, and integrates vehicle, sound effects and control files into one.
- **Exclusive tuning**: The vehicle's control feel is specially edited and optimized by **DimoSerb** to bring a more realistic and fun driving experience.
📦 Installation Guide (Additional Mode)
In just a few easy steps, you can control this beast on the streets of Los Santos:
- **Copy files**:
- Copy all the contents of the mod folder to the `\mods\update\x64\dlcpacks` path of the game directory.
- *Or* Copy to the `onigiri\dlcpacks` path.
- **Edit Loading List**:
- Using **OpenIV**, navigate to `\Grand Theft Auto V Enhanced\update\update.rpf\common\data` and open the `dlclist.xml` file.
- *OR* Using **Notepad**, navigate to `\Grand Theft Auto V Enhanced\onigiri\common\data` and open the `dlclist.xml` file.
- **Add lines of code**:
Add the following line of code to the file:
```xml
dlcpacks:/shelbygt500/
```
- **Save and take effect**:
- Save the modified `dlclist.xml` file.
- In the game, use the generated code **`shelbygt500`** to summon this Ford Mustang Shelby GT500.
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💡 **Warm Tips**: Make sure your game version supports add-on modules and has installed the necessary module loading tools (such as OpenIV). Get ready to feel the pure power and roar of an American muscle car!
Install & use Install: GTA V script mod (single-player)
- Check your game edition first — Legacy and Enhanced do not share mods; follow the readme to pick the right build.
- Script mods (.dll / .asi / .lua / .cs) usually need ScriptHookV plus the matching ScriptHookVDotNet build for your .NET version.
- Unzip and place the files as the readme says — game root or the scripts/ folder (.dll files usually go in scripts/).
- Use them in single-player or invite-only sessions only; joining Online with mods can get you banned.
The 'About this mod' section keeps the author's full description — where it gives exact steps, follow those. Use script mods in single-player only; joining Online with mods can get you banned.