for gdx2 1.1.1.2
Add more elites
Screenshots 1 screenshots
About this mod Machine translation
Add more elites
7.1 Fixed the bug that there was no emissary in Devil’s Crossing, and the initial number of elites was reduced from the original 5-10 to 3-5.
The initial number of new bosses has been reduced from the original 2 to 1, which means the number of bosses is now 1+1.
7.0 has increased the number of all purple-named BOSSs to 3 by default. The boss multiplier can now be controlled according to your own needs.
Made based on 1.1.1.2, must have Horse Spear and Gods DLC
Pack your records yourself Packaging Tutorial
levels.arc is put into the resources of GDX2 for overwriting. If it is a custom mod (such as GAL), put it into the resources of the mod.
Like the previous version, the original monsters have not been modified. More than 2,000 elite refresh points have been added. Each point will refresh 5-7 elites depending on the type.
Basically, just take a few steps and you’ll be a wave of elites
Compatibility: The data of this mod are all independent and will not modify the original game files, so it is compatible with all MODs focusing on the main plot.
Added a file to control the Elite BOSS magnification, making it easy to modify according to personal circumstances.
File location: records\proxies\laosijiproxypoolequation.dbr
championMinEquation,poolValue * 1 refers to the minimum elite multiplier. Changing poolValue * 1 to poolValue * 2 is 2 times
championMaxEquation,poolValue * 1 refers to the maximum elite multiplier. Changing poolValue * 1 to poolValue * 2 is 2 times
spawnMinEquation,poolValue * 1 refers to the minimum BOSS magnification, changing poolValue * 1 to poolValue * 2 is 2 times
spawnMaxEquation,poolValue * 1 refers to the maximum BOSS magnification, changing poolValue * 1 to poolValue * 2 is 2 times
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.