GK2ScarecrowPlots
Restores the two garden plots around the scarecrow and optionally hides the scarecrow, including its collision.
About this mod Author’s original text
Graveyard Keeper 2 - Scarecrow Plots
A small BepInEx mod for Graveyard Keeper 2 that restores the two garden plots normally occupied by the scarecrow.
The scarecrow can optionally be hidden while keeping the restored garden plots usable.
Features
- Adds the two missing garden plots around the scarecrow
- Automatically detects upgraded garden layouts
- Supports changed and nested scarecrow hierarchies
- Supports differently positioned garden layouts
- Uses the game's normal garden plot and save system
- Existing crops and garden behavior work normally
- Prevents duplicate plots from being created
- Can optionally hide the scarecrow, including its renderers and colliders
- Can safely remove plots created by the mod when disabled
- Avoids continuous scarecrow polling during gameplay
Requirements
- Graveyard Keeper 2
- BepInEx 5.4.23.5
Installation
- Install BepInEx 5.4.23.5 for Graveyard Keeper 2.
- Extract the archive into your Graveyard Keeper 2 installation directory.
The DLL should end up here:
BepInEx/plugins/GK2ScarecrowPlots/GK2ScarecrowPlots.dll
Configuration
After the first launch, the configuration file is created in:
BepInEx/config/de.w00dst0ckOo.gk2.scarecrowplots.cfg
Example:
[General]
Enabled = true
HideScarecrow = false
License
MIT
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: