BreakAnkles

v1.0.1·Updated 2026-10-10

Backdash with Whoosh + Meme SFX. Press Right Shift / RT to backdash: 3s cooldown, attacks landing during the dash deal 0 damage. Local play only. Requires MelonLoader.

About this mod Author’s original text

Break Ankles 🦵💨

A silly Gang Beasts mod: press Right Shift (keyboard) or RT (gamepad) to do

a quick backdash with a whoosh + a random meme sound effect. While

backdashing you take 0 damage, so you can zip backwards right through a

swinging punch. The dash has a 3 second cooldown for balance.

Local play only. The mod is fully disabled in online matches (can't be used

to cheat / desync), and controls are read per-player from the game's own input

system (Unity Input System) so it works for each local controller.

Requirements

  • MelonLoader 0.7.x installed for Gang Beasts (needed for IL2CPP games)
  • Grab it Gang Beasts page
  • Run Gang Beasts once after installing MelonLoader so it generates the

game's proxy assemblies

  • The mod is standalone — no other mods required (Cement is not needed)

Install

Option A — Mod manager (r2modman Mod Manager):

  • Download BreakAnkles-1.0.0.zip
  • Drag it onto your manager / import the zip
  • Enable it in the profile (make sure MelonLoader is in the same profile)

Option B — Manual:

  • Copy Mods/BreakAnkles.dll into Steam\steamapps\common\Gang Beasts\Mods\
  • Copy the UserData/BreakAnkles folder into

Steam\steamapps\common\Gang Beasts\UserData\

  • Launch the game

Usage

| Input | Action |

|-------|--------|

| Right Shift (keyboard) | Backdash |

| RT / Right Trigger (gamepad) | Backdash |

  • Each press = a quick backward step (slight hop) + whoosh sound +

a random meme sound from your BreakAnkles folder.

  • 3s cooldown between backdashes (shown by simply not triggering).
  • Attacks that land while you are backdashing deal 0 damage.
  • Backdashing just before a real attack hits logs BREAK ANKLES! in the

MelonLoader console.

Settings (UserData/MelonPreferences.cfg or MelonLoader's settings)

  • Enabled — master switch
  • RequireIncomingAttack — false by default: you can always backdash; set

true to only allow it when an attack is actually incoming

  • LocalOnly — true: disables the mod online
  • CooldownSeconds — time between backdashes (default 3)
  • DashSpeed / HopSpeed — backdash strength & hop height (defaults 7 / 1.5

= a clean quick step, not a launch)

  • IFrameSeconds — 0-damage window during a backdash (default 0.8)
  • AttackRange — how close an attacker must be to count as "incoming" (meters)
  • KeyboardButton / GamepadButton — Unity Input System control paths

(defaults rightShift / rightTrigger)

Sounds play through Windows audio (system volume), not the game's volume

slider — the mod bypasses the game's audio system entirely, since Gang Beasts

strips Unity's web-audio decoder. This is what makes playback 100% reliable.

Adding your own sounds 🎵 — the meme folder

Drop any.wav,.ogg or.mp3 files into:

UserData/BreakAnkles/Sounds/Weave/ Format note:.wav files decode natively and always work..mp3 (and

most other media) is played directly through Windows — no conversion

needed, even if the file has a misleading.wav extension (common with

YouTube "download as.wav" tools — those are usually MP3s and still work).

The one thing Windows can't decode out of the box on some PCs is.m4a

(AAC) and.ogg — if one of those is skipped, convert it to.wav and it'll

play. Sounds go through your PC's audio at system volume.

Building from source

Requires the.NET SDK (the mod targets net6.0 — the runtime MelonLoader

0.7.x runs on).

Edit GameDir in BreakAnkles.csproj if your game is elsewhere, then:.\build.ps1

This builds BreakAnkles.dll straight into Gang Beasts\Mods\, installs the

sample sounds (without overwriting custom ones), and produces a ready-to-upload

BreakAnkles-1.0.0.zip.

How it works (for the curious)

  • Hooks Femur.StatusHandeler.AddDamage with a Harmony prefix: while the local

player is inside the backdash 0-damage window, incoming damage is skipped —

the attack does 0 damage.

  • Watches each local actor's InputUser.pairedDevices for the rightTrigger /

rightShift control (Unity Input System) — edge-triggered, per player, with a

configurable cooldown.

-

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoader

File & checksum

Filename
BreakAnkles-1.0.1.zip
File size
187.9 KiB