MoreSettings
Lets the lobby host set starting money before entering the lobby, then change day length, starting quota, catch-up factor, and quota scaling from the lobby Settings tab.
About this mod Author’s original text
MoreSettings
MoreSettings lets the lobby host tune the run's time pressure and starting economy.
It adds a host-only section to the lobby settings where you can set starting money,
day length, and quota behavior before entering the lobby.
Where to find it
- Host a multiplayer lobby.
- Open the lobby Settings tab.
- Scroll to the MoreSettings section.
- Change the values before entering the lobby.
- Once the lobby has been entered, starting money is locked while the other MoreSettings values remain editable.
What you can change
- Starting money
- Day duration in minutes
- Starting quota
- Catch-up factor
- Quota scaling mode: vanilla scaling or custom pattern
- Custom pattern length and each pattern multiplier when custom scaling is enabled
How it behaves
- Only the lobby host can change MoreSettings settings.
- Starting money can be set before the host enters the lobby and is locked afterward.
- The active host settings apply to everyone in that lobby.
- Players joining the lobby see the host-selected configuration through the normal lobby flow.
- Quota timing still follows the base game's normal cadence; multi-day quota overrides are not included.
Request features or report problems
Use GitHub issues for feature requests, bug reports, and balance suggestions:
- Check the existing issues:
- Open a new issue if your request is not already tracked:
- Include the mod version, what you expected, what happened, and steps to reproduce if it is a bug.
- For feature requests, describe the setting you want, why it would help, and any limits or defaults you expect.
Requirement
MoreSettings requires BepInEx, which will install automatically as a dependency.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: