Real Dirt Color
Real Dirt Color changes all vehicles/tools dirt color to the surrounding enviroment.
Screenshots 3 screenshots
About this mod Machine translation
Real Dirt Color changes all vehicles/tools dirt color to the surrounding enviroment.
A plugin that enhances gameplay may increase graphics card requirements
MOD will make the dust on your vehicle's tires change as the environment changes.
For example, if you drive on grass all the time, the dirt on your vehicle's tires will turn green.
If you switch to the muddy ground, it will be earth color. If you bloom on the scattered lime, it will be white.
Currently supports 10 different colors including:
Brown dirt, brown dirt (wet), red dirt, red dirt (wet), grass, chaff, manure, mud, lime and snow
Colors are blended forward and backward using variable speed
Two modes are provided via XML settings file: "Simple Mode" and "Independent Wheel Mode"
In order for the grass color to take effect, the vehicle must be driven around loose grass (fill or harvested) or in "turf"
Snow is only pre-supported (snow does not appear in the game yet)
Change log: (v1.0.1.2)
Adding some spray types, adding lime, mud and manure will affect the chances
Adjusted large tool (cultivator) detection area.
Change log: (v1.1.0.0)
Colors and speed can now be adjusted through the settings.xml file.
Ability to disable actual dirt color for each vehicle. (for incomplete models etc.)
Added support for red earth maps.
A new method of detecting sprayed areas to ensure color changes.
New functionality added to support different wheel configurations for mods.
Add lime fill type to change color (driving over a "pile" of lime)
Change speed (per color) adjustment.
Change log: (v1.1.0.2)
Forestry machinery wheel track problem solved
Change log: (v1.1.1.0)
- Modified specialization registration script.
- Bugfix: Mods with custom vehicle types did not work if the mod name came alphabetically after "FS19_realDirtColor".
Changelog: (v1.1.1.1)
- Bugfix: The "loadMap" functionality of some mods was blocked by event lister deletion of registered scripts.
Change log: (v1.2.0.0)
- Hub parts are loaded in a new way, allowing all wheels and parts to be loaded correctly for standalone mode. If the wheel or wheel part was not discolored before, it should be discolored now.
- Color restoration is now slower and can be configured using the "settings.xml" file in the mod.
-Driving through lower water levels now also changes dirt color to mud.
Need to decompress!!!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.