Global Company
Global Company - A massive scripting extension for Farming Simulator! GlobalCompany is the basis for many scripts. Whether it's production, repository or whatever - it's easy to do it with it.
Screenshots 6 screenshots
About this mod Machine translation
Global Company - A massive scripted extension for Farming Simulator! GlobalCompany is the basis for many scripts. Whether it's production, warehouse or whatever - it's easy to do it with it.
The Global Company module is not so much a MOD as it is a set of script plug-ins.
On its basis, many other functional MODs can be expanded and a consistent management interface is provided, which is very convenient.
Many MODs require it as basic support
The MOD itself also includes many basic functions:
Expanded placeable objects - the location restrictions of placeable objects will be greatly reduced, and they can be placed almost one by one
Horse Riding Assistant - automatically trains your horse for a small fee
Display object information - pointing at a bundle or pallet will display information
More trees – Are there too many tree species that are restricted? Turn on to plant more trees
Unpacking - you can unpack the package (press the right mouse button when prompted)
Press lctrl+g to open the menu
Officially merged into Chinese
Have fun
Note: If you enter the game marked as a development version, there will be a pop-up box prompting you to close it manually. If you don’t mind updating, please wait for the official version!
renew:
1.1.0.0:
-New: French and Russian added
- Fix: Store manager adapted to current patch
- FIX: Adapt density height map manager to current patch
- Fix: Added support for VertexDesign palette with object information
- NEW: Register fill types and tree types in mods
- Fix: Riding assistant adapted to seasonal changes
- Fix: GUI adapts to very wide monitors
-New: More features for production plants
- Fix: Adapt to autopilot
-New: dynamic storage
1.2.0.0:
-Fix: Dynamic warehousing: fix the effect on deserver
-Fix: Dynamic Storage: Change key t to lctrl+t
- Fix: "Error: Server:registerObjectInStream is only allowed in writeStream calls" error from multiplayer games
- Fix: Language text
- FIXED: Object info: changed position, now we can see the hand
- FIX: Factory: income can now be negative
- FIXED: Visibility: conflicts will now also be checked on the server
- Fix: Adapt to Courseplay
-New: Dynamic warehousing: Add unload trigger at location
-New: Add dynamic game map to gc menu
-New: Factory: Add animation output
- NEW: Factory: Added season support
-New: Add languages: pt, it, pl
-New: GC menu: Dynamic warehousing overview
- New: GC menu: better overview of factories
- New: GC Menu: Add-ins can now create tabs
- NEW: Factory: Added "refPoint"-property
-New: Add new Gui elements
-and more
1.2.1.0
-Fix: Display of placeable objects
-New: Multiplayer game synchronization system
-New: GC class/GC static class
1.3.0.0:
- new design
-New: GlobalMarket
-New: AnimalTrough
-Fixed: Error message occurred during synchronization
1.3.0.1: (development version)
-Fixed respawn errors and multiplayer game synchronization issues
- Improved translation
1.4.0.0:
-Add support for ManureHoseSystem
-New factory program flow
1.4.4.0: (development version)
-Fixed some known bugs
1.5.0.0:
-globalamarket: Add functionality for creating your own dedicated server
-New: farm starting position
-Some modifications
-Fix some BUGs
1.6.0.0:
-New: Vehicle Factory
-New: some functions of dynamic storage
-New: adapted to Stappenbach39
1.7.0.0:
-New: Animal feeding system (needs to be used with a separate MOD)
1.7.1.0:
Animal feeding systems allow for adjustment of mixing ratios
Need to decompress!!!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.