Animal Feed Pack-Building Extension-Crazy Mumu Chinese version
动物饲料包-建筑扩展-疯木木汉化
Screenshots 1 screenshots
About this mod Machine translation
This animal feed pack contains 9 different buildings needed to produce feed.
In addition, this model adds mixed feed BigPACK and 4 new filler types.
Mixed feed:
Cost: 250 euros, version capacity: 1000l
Wrinkled skin:
Sugar beets and sugar beet waste are used to create compost.
Construction cost: 25,000, daily cost 10, processing 25,000l per hour, can store 250,000L beet steaks.
today:
To dry grass into hay, use diesel fuel.
Construction cost: 50,000, daily cost 10, processing 10,000 liters of hay per hour, and storing 1,000,000 liters of hay.
Silage:
Fermented grass and/or siled cannabis for diesel fuel.
Construction cost: 50,000, daily cost 10, processing 25,000l per hour, silage storage 25,000l.
strawberry:
Process straw into cannabis and use diesel as raw material.
Construction cost: 50,000, daily cost 10, processing 10,000 liters per hour, and storing 20,000 liters of pottery.
Mixture:
Mixing straw, hay and silage into compound feed consumes diesel fuel.
Construction cost: 100,000, daily cost 20, processing 10,000 liters per hour, and storing 50,000 liters of compound feed.
Mixed feed:
If the mixed feed is stored in bulk, it can be stored as bulk or pallets.
Construction cost: 25,000, daily cost 10, inventory of 120,000 liters of compound feed.
Cereals:
Crush any kind of grain into grain and consume diesel for it.
Construction cost: 25,000, daily cost 10, processing 25,000 liters per hour, and storage of 1 million liters of waste.
Potato:
Washing and boiling potatoes consumes diesel and water.
Construction cost: 25,000, daily cost 10, processing 10,000 liters per hour, and storing 10 million liters of cooked potatoes.
Pig feed:
A mixture of two different versions of pig feed.
[Comfort Food> Boiled potatoes, canola or sunflower seeds and corn. ]
[Masked feed> Cereals, soybeans and radishes. ]
Every 50,000l pig farm costs 50,000l per day.
This model is only available for global companies.
Some buildings provide lunch boxes.
Change log version 1.0.0.3
- "Corn Plus" compatible
- Now compatible with: alfalfa, carrot, agar, carrot, onion, pasture, horse grass, triticale, logan, dinkel, rye, mango wheat
Add new categories for better sorting
Change log version 1.0.0.2
- Eyedropper Pattern Filler: Edit light collisions for AD and CP
Edit and download animation
-Remove small bugs
Change log version 1.0.0.1
Seasonal mask set
Cleaning areas improved
Add lights
Hotspot set
-Mark settings
The light is on
Switch the display of warning bar
Show trigger mark
Fixed display error
-The plane next to the straw shaker is moving.
-Adjusted diesel display in compound feed mixer GUI.
-Buildings moved to new category (Agriculture
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.